Rubí Estela Morales Salas, Pedro René Rodríguez Pavón
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Mobile learning as an active didactic strategy in the teaching-learning process
An educational experience is presented whose objective is to apply Mobile Learning as a didactic learning strategy mediated by wireless mobile devices, which empowers the educational process through gamification, where the student of a postgraduate program learns in a formal context in the middle of the game. A diagnosis is made, then through the systematization of experiences, it is possible to define, develop and implement the didactic strategy in a group of 33 graduate students. The outcomes achieved from evaluating the perception of students show that the changes in traditional teaching-learning didactic strategies for others mediated by Information and Communication Technologies (ICT) are favorable to activating their learning, increase interest in the contents of the program, reduce disapproval and stimulate the teaching-learning process through gamification, learning through games but in a formal, non-playful context.