游戏中的分布式创造力

Andrew M. Webb, Katta Spiel, P. Dugas, Bill Hamilton, Nic Lupfer, Ross Graeber, W. Mackay
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引用次数: 0

摘要

我们的目标是探索游戏中出现的分布式创造力形式,以帮助指导和促进支持性研究、游戏设计和技术。本次研讨会旨在将研究人员、游戏设计师和其他人聚集在一起,探讨创造力和游戏理论、游戏设计实践、研究游戏创造力的方法以及创造性游戏体验。参与者将展示作品,视频原型,讨论主题,并为成果做出贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Distributed Creativity in Play
Our objective is to explore distributed forms of creativity that arise in play to help guide and foster supportive research, game design, and technology. This workshop seeks to bring together researchers, game designers, and others to examine theories of creativity and play, game design practices, methods for studying creativity in play, and creative play experiences. Participants will present work, video prototype, discuss topics, and contribute to outcomes.
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