基于链码的占用地图编码在视频点云压缩中的应用

Runyu Yang, Ning Yan, Li Li, Dong Liu, Feng Wu
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引用次数: 1

摘要

在基于视频的点云压缩(V-PCC)中,利用占用地图视频来指示二维像素是否对应于有效的三维点。在当前的V-PCC设计中,利用高效视频编码(High Efficiency video Coding, HEVC)直接对占用地图视频进行无损压缩。然而,HEVC中的编码工具是专门为自然图像设计的,因此不适合占用地图。本文提出了一种基于四叉树的无损占用图编码方案。在该方案中,首先将占用图划分为多个编码树单元(ctu)。然后,使用四叉树递归地将CTU划分为多个编码单元。当满足三个条件之一时,四叉树分区终止。首先,所有像素具有相同的值。其次,CU中的像素只有两种值,它们可以通过端点位于CU一侧的连续边缘来分离。然后使用链编码对连续边缘进行编码。第三,CU达到最小尺寸。该方案简化了HEVC中的块划分设计,设计了更简单但更有效的编码工具。实验结果表明,与V-PCC占位图编码方案相比,该编码方案的码率和复杂度都有显著降低。此外,该方案对语义映射的压缩也非常有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Chain Code-Based Occupancy Map Coding for Video-Based Point Cloud Compression
In video-based point cloud compression (V-PCC), occupancy map video is utilized to indicate whether a 2-D pixel corresponds to a valid 3-D point or not. In the current design of V-PCC, the occupancy map video is directly compressed losslessly with High Efficiency Video Coding (HEVC). However, the coding tools in HEVC are specifically designed for natural images, thus unsuitable for the occupancy map. In this paper, we present a novel quadtree-based scheme for lossless occupancy map coding. In this scheme, the occupancy map is firstly divided into several coding tree units (CTUs). Then, the CTU is divided into coding units (CUs) recursively using a quadtree. The quadtree partition is terminated when one of the three conditions is satisfied. Firstly, all the pixels have the same value. Secondly, the pixels in the CU only have two kinds of values and they can be separated by a continuous edge whose endpoints lie on the side of the CU. The continuous edge is then coded using chain code. Thirdly, the CU reaches the minimum size. This scheme simplifies the design of block partitioning in HEVC and designs simpler yet more effective coding tools. Experimental results show significant reduction of bit-rate and complexity compared with the occupancy map coding scheme in V-PCC. In addition, this scheme is also very efficient to compress the semantic map.
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