坐着时头肩平均高度:离散计算机化刺激下的潜意识姿势周期

H. Witchel, Carina E. I. Westling, R. Needham, A. Healy, N. Chockalingam
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引用次数: 8

摘要

研究人员利用计算机呈现的离散的三分钟刺激(设计范围从吸引人到令人难以置信的无聊)来引发坐着的健康志愿者的认知/情绪状态的变化。这些刺激不需要使用鼠标,所以运动被认为是非工具性的。刺激包括电影、游戏、测验和音乐。运动捕捉和视频分析用于检测头部和肩部位置对刺激的反应变化。结果包括在每个主要刺激的前半部分和后半部分之间发生的变化(即在志愿者“适应”后不到一分钟内发生的变化);在每次刺激的后半部分,头部高度和肩部高度(即位置而不是运动)都有所下降。总之,我们推测头部高度和肩部高度的非工具性变化可能表明坐着的电脑用户警觉性丧失或觉醒减弱。我们的独特贡献是:1)对坐着的志愿者使用离散刺激;2)没有鼠标;3)头部和肩膀在垂直轴上适度(毫米)的运动与4)无聊的微妙周期性变化相关,而不是疲劳的整体变化。未来对具有离散刺激的辅导系统的心理验证可以使用这些姿势参数作为参与的多模态分析的一部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mean head and shoulder heights when seated: subconscious postural cycles during discrete computerised stimuli
Discrete, three-minute, computer-presented stimuli (designed to range from engaging to incredibly boring) were used to elicit changes in cognitive/emotional states in seated, healthy volunteers. These stimuli did not require the use of a mouse, so movements were assumed to be non- instrumental. Stimuli included films, games, quizzes and music. Motion capture and video analysis were used to detect changes in head and shoulder position in response to the stimuli. Results include changes occurring between the first half and the second half of each of the main stimuli (i.e. arising in less than one minute as the volunteer "settles in"); in the second half of each stimulus, there were decreases in head height and shoulder height (i.e. position rather than movement). In conclusion, we speculate that non-instrumental changes in head height and shoulder height may suggest loss of vigilance or diminishing arousal in seated computer-users. Our unique contributions are: 1) discrete stimuli, were used on seated volunteers 2) without a mouse, to show that 3) modest (mm) head and shoulder movements in the vertical axis correlated with 4) subtle cyclical changes in boredom, not overall changes in fatigue. Future psychological validation of tutoring systems with discrete stimuli can use these postural parameters as part of a multimodal analysis of engagement.
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