{"title":"高级医疗显示器中的灰度映射:确定用户的集体和个人视觉反应","authors":"G. Guarnieri, G. Ramponi, S. Marsi","doi":"10.1109/ISPA.2013.6703791","DOIUrl":null,"url":null,"abstract":"The DICOM Grayscale Standard Display Function (GSDF) is widely used in the medical imaging field to map the image values into luminance emitted by the display. However, the DICOM GSDF is not accurate at very dark luminance levels, and this causes a loss of visibility in the details if an image is viewed on the novel High Dynamic Rance display devices such as the ones based on the Dual Layer LCD technology. In this paper, we describe two experiments we performed in order to measure the eye sensitivity at low luminance levels and thus propose a correction. The first experiment was performed in controlled viewing conditions (dark room and fixed viewing distance) that reproduce as closely as possible those defined in the DICOM specification. The method we chose is a “staircase” procedure and uses the recently proposed “2AFC with denoising” technique, combined with a maximum-likelihood method. The results confirmed that the DICOM model overestimates the eye sensitivity at very low luminance levels. The second experiment was conducted with free viewing distance and with the lights both off and on, in order to simulate more realistic operating conditions. We used the “QUEST” algorithm to conduct the test and to compute the results, using available open-source software. The results show that the free viewing distance can improve the visibility of the details in the dark portions, because the observers tend to move closer to the display. At the same time, the ambient light has a severe impact on the observer's performance in the dark portion, but a negligible, and sometimes even slightly positive effect in the bright portions. The final target of this work is to propose a modified Display Function which offers a good performance in the entire luminance range of an HDR display and can be personalized according to the individual characteristics of each observer and to the level of ambient light.","PeriodicalId":425029,"journal":{"name":"2013 8th International Symposium on Image and Signal Processing and Analysis (ISPA)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Gray-level mapping in advanced medical displays: Determining the collective and individual visual response of the users\",\"authors\":\"G. Guarnieri, G. Ramponi, S. 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引用次数: 2
摘要
DICOM灰度标准显示函数(Grayscale Standard Display Function, GSDF)广泛应用于医学成像领域,将图像值映射为显示器发出的亮度。然而,DICOM GSDF在非常暗的亮度水平下不准确,如果在新型高动态范围显示设备(如基于双层LCD技术的设备)上查看图像,这会导致细节可见性的损失。在本文中,我们描述了我们进行的两个实验,以测量低亮度水平下的眼睛灵敏度,从而提出了一种校正方法。第一个实验是在受控的观看条件下进行的(暗室和固定的观看距离),尽可能地再现DICOM规范中定义的内容。我们选择的方法是一个“阶梯”过程,并使用最近提出的“2AFC带去噪”技术,结合最大似然方法。结果证实,DICOM模型高估了在非常低的亮度水平下眼睛的灵敏度。第二个实验是在自由观看距离下进行的,同时开灯和关灯,以模拟更真实的操作条件。我们使用“QUEST”算法来进行测试并计算结果,使用可用的开源软件。结果表明,自由观看距离可以提高对黑暗部分细节的可见性,因为观察者倾向于向显示器靠近。同时,环境光对观察者在黑暗部分的表现有严重的影响,但在明亮部分的影响可以忽略不计,有时甚至略有积极的影响。本工作的最终目标是提出一种改进的显示功能,该功能可以在HDR显示的整个亮度范围内提供良好的性能,并且可以根据每个观察者的个人特征和环境光的水平进行个性化。
Gray-level mapping in advanced medical displays: Determining the collective and individual visual response of the users
The DICOM Grayscale Standard Display Function (GSDF) is widely used in the medical imaging field to map the image values into luminance emitted by the display. However, the DICOM GSDF is not accurate at very dark luminance levels, and this causes a loss of visibility in the details if an image is viewed on the novel High Dynamic Rance display devices such as the ones based on the Dual Layer LCD technology. In this paper, we describe two experiments we performed in order to measure the eye sensitivity at low luminance levels and thus propose a correction. The first experiment was performed in controlled viewing conditions (dark room and fixed viewing distance) that reproduce as closely as possible those defined in the DICOM specification. The method we chose is a “staircase” procedure and uses the recently proposed “2AFC with denoising” technique, combined with a maximum-likelihood method. The results confirmed that the DICOM model overestimates the eye sensitivity at very low luminance levels. The second experiment was conducted with free viewing distance and with the lights both off and on, in order to simulate more realistic operating conditions. We used the “QUEST” algorithm to conduct the test and to compute the results, using available open-source software. The results show that the free viewing distance can improve the visibility of the details in the dark portions, because the observers tend to move closer to the display. At the same time, the ambient light has a severe impact on the observer's performance in the dark portion, but a negligible, and sometimes even slightly positive effect in the bright portions. The final target of this work is to propose a modified Display Function which offers a good performance in the entire luminance range of an HDR display and can be personalized according to the individual characteristics of each observer and to the level of ambient light.