建筑环境中几何基元的精确重建

Lingling Wang, Hanbin Luo, Ying Zhou, Cheng Zhou
{"title":"建筑环境中几何基元的精确重建","authors":"Lingling Wang, Hanbin Luo, Ying Zhou, Cheng Zhou","doi":"10.35490/EC3.2019.165","DOIUrl":null,"url":null,"abstract":"Precise reconstruction of the built environment is very useful for the management of the construction site. As far as the reconstruction of large-scale built environments is concerned, the reconstruction effect still needs to be further improved. Considering that most of the structures are piece-wise planar/linear in the built environment, this paper proposes a method for reconstructing the geometric structure of the scene that display its appearance precisely. This method focuses on reconstructing objects with plane and edge structures, such as buildings, to achieve the reproduction of their geometry. The paper introduces a new dense reconstruction algorithm, the patch based stereo matching algorithm to refine a sparse point cloud to produce a dense point cloud. This method further merges three-dimensional (3D) line into the dense point cloud to optimize the geometric line of the model. The experiment demonstrates that the improved method has a flawless reconstruction effect on the geometric primitives of buildings.","PeriodicalId":126601,"journal":{"name":"Proceedings of the 2019 European Conference on Computing in Construction","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Precise reconstruction of geometric primitives in built environments\",\"authors\":\"Lingling Wang, Hanbin Luo, Ying Zhou, Cheng Zhou\",\"doi\":\"10.35490/EC3.2019.165\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Precise reconstruction of the built environment is very useful for the management of the construction site. As far as the reconstruction of large-scale built environments is concerned, the reconstruction effect still needs to be further improved. Considering that most of the structures are piece-wise planar/linear in the built environment, this paper proposes a method for reconstructing the geometric structure of the scene that display its appearance precisely. This method focuses on reconstructing objects with plane and edge structures, such as buildings, to achieve the reproduction of their geometry. The paper introduces a new dense reconstruction algorithm, the patch based stereo matching algorithm to refine a sparse point cloud to produce a dense point cloud. This method further merges three-dimensional (3D) line into the dense point cloud to optimize the geometric line of the model. The experiment demonstrates that the improved method has a flawless reconstruction effect on the geometric primitives of buildings.\",\"PeriodicalId\":126601,\"journal\":{\"name\":\"Proceedings of the 2019 European Conference on Computing in Construction\",\"volume\":\"43 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-07-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2019 European Conference on Computing in Construction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.35490/EC3.2019.165\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2019 European Conference on Computing in Construction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.35490/EC3.2019.165","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

建筑环境的精确重建对于施工现场的管理是非常有用的。就大型建筑环境的重建而言,其重建效果还有待进一步提高。考虑到建筑环境中大多数结构都是平面/线性的,本文提出了一种重建场景几何结构的方法,以准确地显示场景的外观。该方法侧重于重建具有平面和边缘结构的物体,如建筑物,以实现其几何形状的再现。本文介绍了一种新的密集重建算法——基于补丁的立体匹配算法,将稀疏点云细化为密集点云。该方法进一步将三维线融合到密集的点云中,优化模型的几何线。实验表明,改进后的方法对建筑物的几何基元具有完美的重建效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Precise reconstruction of geometric primitives in built environments
Precise reconstruction of the built environment is very useful for the management of the construction site. As far as the reconstruction of large-scale built environments is concerned, the reconstruction effect still needs to be further improved. Considering that most of the structures are piece-wise planar/linear in the built environment, this paper proposes a method for reconstructing the geometric structure of the scene that display its appearance precisely. This method focuses on reconstructing objects with plane and edge structures, such as buildings, to achieve the reproduction of their geometry. The paper introduces a new dense reconstruction algorithm, the patch based stereo matching algorithm to refine a sparse point cloud to produce a dense point cloud. This method further merges three-dimensional (3D) line into the dense point cloud to optimize the geometric line of the model. The experiment demonstrates that the improved method has a flawless reconstruction effect on the geometric primitives of buildings.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信