从电子故事板中提取行为信息

Jason B. Forsyth, Thomas L. Martin
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引用次数: 7

摘要

本文概述了从电子故事板中提取交互原型行为描述的方法。这些信息用于帮助跨学科设计团队在设计过程的早期评估潜在的想法。使用电子故事板提供了一种通用的描述媒介,来自不同学科背景的团队成员可以共同表达他们的原型的预期行为。行为信息是通过应用于故事板元素的视觉标签、对故事板布局的分析以及对框架中文本的自然语言处理的组合来提取的。我们描述了这个过程,提供了一个概念验证示例,并讨论了开发该工具时的设计选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Extracting behavioral information from electronic storyboards
In this paper we outline methods for extracting behavioral descriptions of interactive prototypes from electronic storyboards. This information is used to help interdisciplinary design teams evaluate potential ideas early in the design process. Using electronic storyboards provides a common descriptive medium where team members from different disciplinary backgrounds can collectively express the intended behavior of their prototype. The behavioral information is extracted by a combination of visual tags applied to elements of the storyboard, analysis of storyboard layout, and natural language processing of text written in the frames. We describe this process, provide a proof of concept example, and discuss design choices in developing this tool.
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