分析手势数据的新算法和技术

W. A. Schloss, P. Driessen
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引用次数: 11

摘要

我们描述了我们分析手势数据的方法,就好像它们是一个音频信号一样,并将这种技术应用于无线电鼓,这是一种新颖的三维控制器,其中一位作者经常在音乐会表演中使用。无线电鼓采用电容式感应;射频电压源由表演者的木槌或木棒传导,并在其下的鼓表面接收。这两根棍子通过使用不同的频率来区分。每根棍子发出的信号代表典型的手势。信号处理包括两个关键步骤。第一步是捕捉与这些手势相关的所有微妙动作,以便乐器以敏感的方式响应表演者的表达技巧。我们试图捕捉由x,y,z信号与时间的关系所代表的整个运动的细节,而不仅仅是打击的速度。第二步是映射手势信号来控制音乐事件。这种映射可以采取多种形式,这取决于作曲家和/或表演者的创意。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
New algorithms and technology for analyzing gestural data
We describe the ways in which we are analyzing gestural data as if they were an audio signal, and applying this technique to the radio drum, a novel three-dimensional controller that one of the authors uses regularly for concert performances. The radio drum uses capacitive sensing; a radiofrequency voltage source is conducted from the performer's mallets or sticks, and is received on the drum surface beneath. The two sticks are differentiated by using different frequencies for each one. Signals from each stick represent typical gestures. The signal processing includes two key steps. The first step is to capture all of the subtle motions associated with these gestures, so that the instrument responds in a sensitive manner to the performer's expressive technique. We seek to capture details of the entire motion represented by the x,y,z signals versus time, not just the velocity of a strike. The second step is to map the gesture signal to control musical events. This mapping can take many forms, depending on the creative ideas of the composer and/or performer.
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