{"title":"绿色:一款认知游戏","authors":"P. G. Shivshankar, Vennila Thirumavalavan","doi":"10.52842/conf.caadria.2007.x.n6f","DOIUrl":null,"url":null,"abstract":"The project is about simulation of a sustainable urban scenario, which is developed as a game, that would also serve as a pedagogical tool for sustainability in urban context. The interface is a simulation based city-building game, where the player acts as a townplanner focuses on building a bigger city, while the game design aims at developing it, as a sustainable urban model. This is achieved by encoding sustainable urban development concepts with the sequence of simulation (development) process, through which the game operates sensitively towards sustainability.","PeriodicalId":281741,"journal":{"name":"CAADRIA proceedings","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Greencity: A Cognitive Game\",\"authors\":\"P. G. Shivshankar, Vennila Thirumavalavan\",\"doi\":\"10.52842/conf.caadria.2007.x.n6f\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The project is about simulation of a sustainable urban scenario, which is developed as a game, that would also serve as a pedagogical tool for sustainability in urban context. The interface is a simulation based city-building game, where the player acts as a townplanner focuses on building a bigger city, while the game design aims at developing it, as a sustainable urban model. This is achieved by encoding sustainable urban development concepts with the sequence of simulation (development) process, through which the game operates sensitively towards sustainability.\",\"PeriodicalId\":281741,\"journal\":{\"name\":\"CAADRIA proceedings\",\"volume\":\"26 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CAADRIA proceedings\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.52842/conf.caadria.2007.x.n6f\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CAADRIA proceedings","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.52842/conf.caadria.2007.x.n6f","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The project is about simulation of a sustainable urban scenario, which is developed as a game, that would also serve as a pedagogical tool for sustainability in urban context. The interface is a simulation based city-building game, where the player acts as a townplanner focuses on building a bigger city, while the game design aims at developing it, as a sustainable urban model. This is achieved by encoding sustainable urban development concepts with the sequence of simulation (development) process, through which the game operates sensitively towards sustainability.