2016年ACM交互式表面和空间同伴会议论文集

Mark S. Hancock, Nicolai Marquardt, Johannes Schöning, Melanie Tory
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引用次数: 0

摘要

我们很高兴欢迎您参加2016年ACM交互式表面和空间国际会议(ISS 2016)。ISS是研究设计、开发和使用新兴数字表面和多表面技术的主要场所。尼亚加拉大瀑布位于加拿大和美国之间的边境,壮丽的尼亚加拉大瀑布和充满活力的城市生活将是第11届会议系列年度活动的理想举办地,也是我们新会议名称的第一年。多年来,国际空间站一直是互动表面和空间研究和应用的场所,今年的会议名称中加入了“空间”一词,这一点得到了认可。交互式表面和空间越来越多地渗透到我们的日常生活中,以各种大小、形状和应用程序上下文出现,提供了丰富多样的交互方式。我们的会议是讨论许多不同领域的所有创新的场所,包括设计,软件,硬件,对使用的理解,以及交互式表面和空间的应用或部署。ISS由ACM SIGCHI赞助并得到微软的慷慨支持,汇集了来自不同背景和兴趣领域的研究人员和实践者。感谢所有提交新颖和创新研究的作者,以及我们计划委员会的辛勤工作,我们再次拥有了一个引人入胜的高质量会议计划。与前几年一样,我们保持了单轨会议结构,分四天举行。我们收到119份主要论文的投稿,并从中选择了33份。此外,该计划还包括博士讨论会、讲习班、教程、工作室、海报和演示。为了表彰在我们以前的会议上发表的有影响力的研究,我们第二次在ISS颁发十年影响力奖。今年的奖项颁给了Meredith Ringel Morris、AJ Bernheim Brush和Brian R. Meyers,他们的作品是《阅读重访:评估数字显示表面对主动阅读任务的可用性》。他们在10年前对TABLETOP'07的贡献解决了一个备受关注但仍有争议的挑战,即理解在纸上阅读和注释文本与在数字媒体中阅读和注释文本之间的差异。本文从工作场所任务的角度重新审视了这个问题,并通过一系列定性和定量研究,考虑了水平和垂直配置的单显示器和双显示器的一些配置。不可避免地,结论是微妙的,包括对注释、导航、空间管理、构图和人体工程学舒适度的不同设置的适用性的一系列考虑。十年过去了,其他研究人员对这篇论文的多次引用清楚地显示了这篇论文的影响。随着新的阅读技术的出现,这些都出现在中学学习的浪潮中;随着电子阅读器作为商业产品的出现,以及对多设备文档阅读和注释研究的增加,这项工作真正经受住了时间的考验,近年来被引用率实际上有所增加。在今年的开幕和闭幕主题演讲中,我们邀请了两位优秀的演讲者。会议开幕式的主题演讲将由加拿大数字媒体与创新研究主席、瑞尔森大学RTA媒体学院副教授Ali Mazalek发表。在她的演讲中,她将提供一些关于物理运动和材料在我们参与和构建世界知识的方式中的作用的观点,重点介绍来自联觉媒体实验室的研究,该实验室支持跨越物理和数字世界的创造力,发现和学习。Camille Utterback是国际知名的艺术家,也是数字和互动艺术领域的先驱,也是斯坦福大学艺术和艺术史系的助理教授,她将在最后一天以她的主题演讲结束会议,主题是将计算系统以视觉分层的方式与人类运动和物理联系起来的美学和经验可能性。这将包括她的作品,从互动画廊装置,到亲密的反应雕塑,再到建筑规模的特定场地作品。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces
It is our pleasure to welcome you to the 2016 ACM International Conference on Interactive Surfaces and Spaces (ISS 2016). ISS is the premier venue for research addressing the design, development and use of new and emerging digital surfaces and multi-surface technologies. Located right at the border between Canada and the US, the scenic view of the magnificent Niagara Falls and its vibrant city life will be the ideal host for this 11th annual event in the conference series, and the first year with our new conference name. Over the years ISS has been a venue for research and applications of interactive surfaces as well as spaces, which has been acknowledged by the incorporation of 'Spaces' into our conference name for this year. Interactive Surfaces and Spaces increasingly pervade our everyday life, appearing in various sizes, shapes, and application contexts, offering a rich variety of ways to interact. Our conference is the venue to discuss all those innovations in many different areas including design, software, hardware, understanding of use, and applications or deployments of interactive surfaces and spaces. Sponsored by ACM SIGCHI and generously supported by Microsoft, ISS brings together researchers and practitioners from a variety of backgrounds and interest areas. Thanks to all authors submitting novel and innovative research, and the hard work of our program committee, we again have an engaging and high quality conference program. As in previous years, we kept the single track conference structure, split over four days. We had 119 submissions for the main paper track and selected 33 of them. In addition, the program covered a doctoral colloquium, workshops, tutorials, studios and posters and demos. To recognize influential research published at our previous conferences we award the 10-Year Impact Award at ISS for the second time. This year the award goes to Meredith Ringel Morris, AJ Bernheim Brush, and Brian R. Meyers for their submission "Reading revisited: Evaluating the usability of digital display surfaces for active reading tasks". Their contribution to TABLETOP'07 10 years ago addressed the much considered, but still contested, challenge of understanding the differences between reading and annotating text on paper, and reading and annotating text within digital media. The paper revisited the issue from the perspective of workplace tasks, and through a range of qualitative and quantitative studies considered a number of configurations of single and dual displays in horizontal and vertical configurations. Inevitably the conclusions were nuanced, including a set of considerations for the suitability of different set-ups for annotation, navigation, spatial management, composition, and ergonomic comfort. Ten years on and the impact of the paper is clearly seen in the many citations made to the paper by other researchers. These have come in waves of secondary studies as new reading technologies have emerged; and with the emergence of e-readers as commercial products and an increase in research on multi-device document reading and annotation, the work has genuinely stood the test of time, with citation rates actually increasing in recent years. For the opening and closing keynotes this year we invited two excellent speakers. The conference opening keynote will be by Ali Mazalek, Canada Research Chair in Digital Media and Innovation and Associate Professor in the RTA School of Media at Ryerson University. In her talk, she will provide some perspectives on the role of physical movements and materials in the way we engage with and construct knowledge in the world, highlighting research from the Synaesthetic Media Lab that supports creativity, discovery and learning across the physical and digital worlds. Camille Utterback, an internationally acclaimed artist and pioneer in the field of digital and interactive art and Assistant Professor in the Art and Art History Department at Stanford University, will then close the conference on the last day with her keynote on the aesthetic and experiential possibilities of linking computational systems to human movement and physicality in visually layered ways. This will include her work ranging from interactive gallery installations, to intimate reactive sculptures, to architectural scale sitespecific works.
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