Saropas:基于胜任力的绩效任务设计模型

Hsiu-Lien Lu, Daniel Chia-En Teng
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摘要

经济合作与发展组织(OECD)发布的《2030年学习框架》将学生应对未来需求的能力描述为知识、技能、态度和价值观这三股相互交织的潮流。当学生的知识作为解决问题的技能被调动起来时,就可以观察到学生的知识,而知识和技能的使用是由态度和价值观来调节的。换句话说,当学生对真实情况做出反应,并运用他们的知识和技能来解决问题时,他们的能力可以更好地观察和评估。在教育实践中,表演任务被设计成模拟现实生活中的复杂需求和挑战,要求学生在行动中运用他们的知识、技能、态度和价值观。对于K-12教育工作者来说,迫切需要为设计基于能力的绩效任务提供明确的指导。Wiggins和McTighe(2005)在他们的开创性作品《通过设计理解》中建议使用真实评估元素——GRASPS(目标、角色、受众、情境、表现、标准)来构建绩效任务。GRASPS在设计评估方面提供了组织良好的方面。然而,考虑到硬币的另一面,课程设计,GRASPS可能是缺乏布局的设计过程的细节。我们将GRASPS细化为SAROPAS(设置/场景,目标,角色,观察者,产品,行动,标准),这是一个在设计课程和评估时具有更细粒度的模型,使设计过程更适用,更容易。通过一项调查来验证SAROPAS在设计绩效任务方面的优势。171名在职教师参与了调查。参与者被分配了三个任务,要求他们回顾在完成任务时可以评估哪些技能。结果表明,SAROPAS模型设计的任务在调动六类技能方面获得了最高的评分和一致性,这六类技能是真正体现学生能力的。本研究对设计基于胜任力的绩效任务提供了启示和建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SAROPAS: A COMPETENCY-BASED PERFORMANCE TASK DESIGN MODEL
"The Organization for Economic Cooperation and Development (OECD) published the learning framework 2030 which depicts students’ competency for future demands as three intertwined currents of knowledge, skills, and attitudes and values. Student’s knowledge can be observed when it is mobilized as skills in solving problems, and the use of knowledge and skills is mediated by attitudes and values. In other words, a student’s competency can better be observed and assessed when they respond to real situations and exercise their knowledge and skills to resolve problems. In educational practices, performance tasks are designed to mimic complex demands and challenges in real life that require students to apply their knowledge, skills, and attitudes and values in actions. For K-12 educators, the call for clear guidance of designing competency-based performance tasks is urgent. Wiggins & McTighe (2005) in their seminal work Understanding by Design suggested framing performance tasks using elements of authentic assessments — GRASPS (Goal, Role, Audience, Situation, Performance, Standards). GRASPS provides well-organized facets in designing assessments. However, considering the other side of the coin, curriculum design, GRASPS may be short for laying out the details of the design process. We refined GRASPS into SAROPAS (Setting/Scenario, Aim, Role, Observer, Products, Actions, Standards), a model with finer granularity in designing the curriculum and assessment which made the design process applicable and easier. A survey was conducted to verify the strengths of SAROPAS in designing performance tasks. One hundred and seventy-one in-service teachers participated in the survey. Three tasks were given to the participants asking for their review on what skills can possibly be assessed in resolving the tasks. The result showed that the task designed by the SAROPAS model obtained the highest ratings and agreement in mobilizing six types of skills which could really demonstrate students’ competency. Implications and suggestions about designing competency-based performance tasks were provided in this study."
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