用于便携式VR头戴式设备的高能效、换挡稳健性眼动追踪传感器

Dmytro Katrychuk, Henry K. Griffith, Oleg V. Komogortsev
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引用次数: 12

摘要

在无线虚拟和增强现实平台中,光传感器眼动术(PSOG)是一种很有前途的解决方案,可以减少眼动追踪传感器的计算需求。本文提出了一种新的基于机器学习的解决方案,用于解决传感器移位时PSOG器件的已知性能下降问题。也就是说,我们引入了一个卷积神经网络模型,能够从PSOG阵列输出中提供位移鲁棒的端到端凝视估计。此外,我们提出了一种迁移学习策略来减少模型的训练时间。使用具有改进真实感的模拟工作流,我们表明所提出的卷积模型比以前考虑的多层感知器方法提供了更高的精度。此外,我们证明了从预训练模型转移初始化权重可以大大减少新用户的训练时间。最后,我们提供了关于在所考虑的模型之间的精度,训练时间和功耗之间的设计权衡的讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Power-efficient and shift-robust eye-tracking sensor for portable VR headsets
Photosensor oculography (PSOG) is a promising solution for reducing the computational requirements of eye tracking sensors in wireless virtual and augmented reality platforms. This paper proposes a novel machine learning-based solution for addressing the known performance degradation of PSOG devices in the presence of sensor shifts. Namely, we introduce a convolutional neural network model capable of providing shift-robust end-to-end gaze estimates from the PSOG array output. Moreover, we propose a transfer-learning strategy for reducing model training time. Using a simulated workflow with improved realism, we show that the proposed convolutional model offers improved accuracy over a previously considered multilayer perceptron approach. In addition, we demonstrate that the transfer of initialization weights from pre-trained models can substantially reduce training time for new users. In the end, we provide the discussion regarding the design trade-offs between accuracy, training time, and power consumption among the considered models.
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