增强现实在兴趣点的用户体验

Fernando Vera, J. A. Sánchez, Ofelia Cervantes
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引用次数: 6

摘要

本文提出了一种在涉及增强现实和移动设备的开放场景中为交互式系统设计用户体验的方法。我们讨论了我们所使用的方法,这是上下文设计的一种变体,以及一个平台的最终原型,该平台将为用户提供与文化和历史场所(称为兴趣点)中的增强现实功能进行交互的功能。此外,我们报告了我们的原型与潜在用户的初步评估结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Enhancing User Experience in Points of Interest with Augmented Reality
—This paper presents an approach to designing the user experience for interactive systems in open scenarios that involve augmented reality and mobile devices. We discuss the methodology we have used, which is a variation of contextual design, and resulting prototypes for a platform that will provide functionality for users to interact with augmented reality features in cultural and historical places, which are referred to as points of interest. Also, we report on preliminary results of the evaluation of our prototypes with potential users.
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