西洋镜摘要作者:Anish Chaganti

Anish Chaganti
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引用次数: 0

摘要

西洋镜是一种圆柱形的设备,可以显示预图像动画,当你逐渐旋转设备时,会显示一组移动的图像,从而为人眼提供错觉,从而产生恒定的运动阶段。这个装置最初是由一位名叫威廉·乔治·霍纳(William George Horner)的英国数学家在19世纪命名为“Doedaleum”,多年来一直在改进。西洋镜设备意义重大,因为它是在手机和照相机出现之前最早通过图片记录动画和事件的形式。西洋镜是一个旋转的圆柱体,在侧面垂直切割。圆柱体内部有一排连续的图像,用户应该透过切口看,当圆柱体移动时,图像也会移动。这是最早的3D图像形式,甚至在手机和相机发明之前,你可以看到图像通过运动的错觉移动。电影摄影受到西洋镜的巨大影响,因为西洋镜能够通过运动来创造效果,将密切相关的图像从一个呈现到另一个,为未来的CGI,图形和效果铺平道路。在现代的教室里,老师可以用它来向学生演示旋转和运动。它是非常友好的用户,并给出了一个洞察如何西洋镜操作,以及它如何影响我们今天使用的现代小工具在日常的基础上。学生可以看到GIF,动画和电影的起源,并通过测试西洋镜学习旋转和运动是如何工作的。实际演示将使学生对主题有更广泛的了解,了解西洋镜的工作原理,并找出如何制作西洋镜的方法。除了教室,西洋镜在物理方面也扮演着重要的角色,因为很多理论的解释/论文都存在于这个设备中,让学生以一种抽象的方式学习,他们可以从中受益,而不是老师通过传统的黑板和记号笔教学。西洋镜的影响为进一步的即兴技术奠定了基础,即1877年发现的普拉西诺镜。普拉西诺镜(Praxinoscope)是西洋镜(Zoetrope)的改良版,但它增加了投影功能,现在可以在屏幕上呈现活动图像。普拉西诺镜的迷人之处在于,它能让图像栩栩如生,而不用去看西洋镜来弄清楚发生了什么。这些图像肉眼可见,观众可以通过放映机观看电影。如果没有西洋镜的影响,今天就不会有视觉媒体,我们也不会看到现代电影的创造力爆发。“小事情导致大事情,可能会在一段时间内改变世界。”来源:https://zoetropic.wordpress.com/about-zoetropes/纸工艺动画机-使学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Zoetrope Abstract by Anish Chaganti
The Zoetrope is a cylindrical shaped device that shows pre - picture animations which provides illusions to the human eye by showing a set of pictures moving as you progressively spin the device creating constant phases of motion. The device was originally named “Doedaleum” by an English mathematician named William George Horner in the 19th century and was modified throughout the years. The Zoetrope device was extremely significant because it was the earliest form of recording animations and events through pictures before phones and cameras even existed. The Zoetrope is a spinning cylinder with slits cut vertically in the sides. There is a row of sequential images on the inside of the cylinder, the user should look through the cuts and see the pictures move while the cylinder is moving. It was the earliest form of 3D image available even before phones and cameras were invented where you can see pictures move through an illusion of motion. Cinematography is hugely influenced by the zoetrope, due to the zoetrope’s ability to create effects through motion presenting closely related images from one to another, paving its way to the future of CGI, graphics, and effects. In modern day classrooms, teachers can use this to demonstrate rotation and motion to students. It’s extremely user - friendly and gives an insight of how a zoetrope operates and how it influences modern day gadgets we use today on a daily basis. Students can see the origination of GIF, animations, and motion pictures and learn how rotation and motion works by testing the zoetrope. A practical demonstration will allow the students to gain a broader understanding of the topic, understand how a zoetrope works, and Figure out how to make one as well. Besides classrooms, the Zoetrope plays an important role when it comes to physics because a lot of explanations/theses of the theories are present in the device allowing the student to learn in an abstract way where they can benefit from, rather than the teacher teaching through a traditional board and marker. Zoetrope influence laid the foundation of a further improvised technology i.e Praxinoscope discovered in 1877. A Praxinoscope is a modified version of the Zoetrope but it included projection in it where moving images can now be portrayed on a screen. The fascinating part of the Praxinoscope was that it brought images to life without looking into a zoetrope to Figure out what is going on. The images were visible to the naked eye and the audience would watch movies through a projector. Without the impact of the Zoetrope, the visual media would not have existed today and we wouldn’t have seen the creativity outburst of modern day motion pictures. “Small things lead to big things which can possibly change the world in a matter of time.” Sources: https://zoetropic.wordpress.com/about-zoetropes/ Papercraft Animation Machine - Make to Learn.
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