{"title":"不断发展的三维模型解释图像使用图形硬件","authors":"Frederik Lindblad, P. Nordin, Krister Wolff","doi":"10.1109/CEC.2002.1006238","DOIUrl":null,"url":null,"abstract":"We present a novel approach for 3D-scene interpretation with numerous applications, for instance in robotics. The models are rendered using 3d graphics hardware and DirectX. Both artificial and real images were used to test the system. More than one target image can be used, allowing stereoscopic vision. These experiments present results of interesting generalization.","PeriodicalId":184547,"journal":{"name":"Proceedings of the 2002 Congress on Evolutionary Computation. CEC'02 (Cat. No.02TH8600)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-05-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"16","resultStr":"{\"title\":\"Evolving 3D model interpretation of images using graphics hardware\",\"authors\":\"Frederik Lindblad, P. Nordin, Krister Wolff\",\"doi\":\"10.1109/CEC.2002.1006238\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a novel approach for 3D-scene interpretation with numerous applications, for instance in robotics. The models are rendered using 3d graphics hardware and DirectX. Both artificial and real images were used to test the system. More than one target image can be used, allowing stereoscopic vision. These experiments present results of interesting generalization.\",\"PeriodicalId\":184547,\"journal\":{\"name\":\"Proceedings of the 2002 Congress on Evolutionary Computation. CEC'02 (Cat. No.02TH8600)\",\"volume\":\"16 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2002-05-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"16\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2002 Congress on Evolutionary Computation. CEC'02 (Cat. No.02TH8600)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CEC.2002.1006238\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2002 Congress on Evolutionary Computation. CEC'02 (Cat. No.02TH8600)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CEC.2002.1006238","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Evolving 3D model interpretation of images using graphics hardware
We present a novel approach for 3D-scene interpretation with numerous applications, for instance in robotics. The models are rendered using 3d graphics hardware and DirectX. Both artificial and real images were used to test the system. More than one target image can be used, allowing stereoscopic vision. These experiments present results of interesting generalization.