使用OpenCL加速多面体视觉船体

Toby Duckworth, D. Roberts
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引用次数: 7

摘要

提出了一种从多个视频流中实时重建物体视觉壳体(VH)的方法。通过在多核图形处理器(GPU)上实现并行执行,加速了当前最先进的多面体重构算法。在不同的图像分辨率和相机数量下,对算法的加速和非加速实现重建VH所需的时间进行了测量。所提出的结果与研究人员在交互式帧率(实时)下进行三维重建领域的研究有关,用于远程呈现等应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Accelerated polyhedral visual hulls using OpenCL
We present a method for reconstruction of the visual hull (VH) of an object in real-time from multiple video streams. A state of the art polyhedral reconstruction algorithm is accelerated by implementing it for parallel execution on a multi-core graphics processor (GPU). The time taken to reconstruct the VH is measured for both the accelerated and non-accelerated implementations of the algorithm, over a range of image resolutions and number of cameras. The results presented are of relevance to researchers in the field of 3D reconstruction at interactive frame rates (real-time), for applications such as telepresence.
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