游戏节目对学生学习成绩的影响

M. Mistry, M. AlAnan
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引用次数: 1

摘要

寓教于乐在今天的教育中越来越重要。“寓教于乐”一词包括视频、电影、游戏和游戏节目等一系列广泛的活动,但最受欢迎的是在线视频游戏。虽然网络游戏已经被证明有明确的优势,但它们往往会促进个人学习,或者至多是在网络空间与其他学生竞争。然而,它们缺乏直接的、人类的、物理的学生与学生或学生与教师的互动。另一方面,游戏节目提供了一个学习的机会以及大量的互动,这反过来又有很多好处。在健康科学学院综合科学系,引入游戏节目作为一项可选的考前复习活动,对130名学生进行了游戏节目对学生学习成绩的影响研究。在游戏节目之前进行的考试成绩与游戏节目之后进行的相同主题的考试成绩进行了比较。他们还比较了参加游戏节目的学生和没有参加的学生的成绩。游戏节目似乎对提高学生的学习成绩有积极的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Impact of Game Shows on Students' Academic Performance
Edutainment is gaining a lot of importance in education today. The term edutainment encompasses a wide array of activities such as videos, movies, games and game shows, yet the one that is gaining most in popularity is online video games. While online games have been shown to have definite advantages, they tend to promote individual learning or at the most, competing with other students in cyberspace. However, they lack direct, human, physical student-student or student-teacher interaction. Game shows on the other hand present an opportunity for learning as well as a lot of interaction which in turn has many benefits. At Integrated Sciences Department, College of Health Sciences, game shows were introduced as an optional pre-examination review activity and the impact of the game show on the students' academic performance for 130 students was studied. Grades of tests administered before the game show were compared with grades of exams conducted after the game show for the same topics. Grades were also compared for students who attended the game show and those who did not attend. Game shows seem to have had a positive impact on improving the students' academic performance.
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