信息技术不对称与高校与产业差距

Y. Sahin, Ufuk Celikkan
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引用次数: 14

摘要

目的/目的:本文调查了工业界和学术界对信息技术领域(如计算机科学、软件工程和计算机工程)的看法之间的差距,并确定了课程和工业界期望之间的不对称领域。该研究主要关注IT专业人员(毕业生)所需的技能,以及高等教育机构如何为学生提供行业技能。背景:高等教育机构有几个与it相关的部门。然而,目前尚不清楚这些专业是否有足够的内容来让学生掌握与行业相关的技能。快速发展意味着在标准的两年制或四年制学位课程结束之前,一些课程主题是多余的。平衡技术/非技术技能,调整课程,使学生更好地为工业做好准备,是高等教育机构的持续需求。几项研究表明,通用课程不足以满足当前IT行业的需求。方法:该研究包括对IT专业人员和公司的全面调查,使用基于网络的问卷直接发送给各个公司、学者和雇主。209名参与者代表了24个国家的64所大学和38家公司,其中99名是IT专业人士,72名是学者,38名是雇主。贡献:本文旨在指导学者准备动态课程,这些课程可以很容易地适应当前的行业趋势和技术发展,内容与学生的职业直接相关。此外,结果可以确定学生需要确保就业的技能和课程,将提供符合当前行业趋势的技能。研究结果表明,与普通计算机科学、软件开发和编码课程相比,本科教育缺乏对个人和非技术技能的重视。雇主和软件专家的回应强调,软技能不应被忽视,而其中,分析思维和团队合作是最需要的两项技能。课程应该包括实践项目,而不是强调理论。信息技术的快速发展和创新要求螺旋和瀑布模型被新兴的软件开发模型所取代,比如敏捷和Scrum开发。对实践者的建议:应该采用多学科的方法来教授软技能,例如沟通、道德、领导和客户关系。在资讯科技教育中建立多元的学习轨道,有助学生掌握资讯科技的专业知识和技能。在学生和企业之间建立有效的沟通渠道。减少学者和学生之间的距离,为技术讨论提供一个互动的环境也很重要。企业级计算和框架的使用为就业市场提供了优势。给研究人员的建议:研究人员和部门负责人,特别是那些参与课程设计和认证的人员,可以利用这一示范研究的结果来确定值得关注的关键主题。对社会的影响:为了更好地满足学生的需求,许多高等教育机构都需要对目前的课程进行不同程度的改变。社会和技术本质上是动态的,高等教育机构中与信息技术相关的课程也应该是动态的。未来研究:由于技术(尤其是信息技术)自身的转变和进步如此之快,这项研究应该被复制,以调查这些变化如何影响修订后的课程与当前行业期望之间的差距。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Information Technology Asymmetry and Gaps Between Higher Education Institutions and Industry
Aim/Purpose: This paper investigates the gaps between industry and academia perceptions of information technology fields, such as computer science, software engineering, and computer engineering, and it identifies areas of asymmetry between curricula and industry expectations. The study mainly focuses on the skills required of IT professionals (graduated students) and on how higher education institutes equip students for industry. Background: Higher education institutes have several IT-related departments. However, it is not clear whether these departments have sufficient content to equip students with industry-related skills. Rapid advances mean that some curriculum topics are redundant before the end of a standard two- or four-year degree programs. Balancing the technical/non-technical skills and adjusting the curricula to better prepare the students for industry is a constant demand for higher education institutions. Several studies have demonstrated that a generic curriculum is inadequate to address current IT industry needs. Methodology: The study involved a comprehensive survey of IT professionals and companies using a Web-based questionnaire sent directly to individual companies, academics, and employers. 64 universities and 38 companies in 24 countries were represented by the 209 participants, of whom 99 were IT professionals, 72 academics, and 38 employers. Contribution: This paper is intended to guide academics in preparing dynamic curricula that can be easily adapted to current industry trends and technological developments, with content directly relevant to student’s careers. In addition, the results may identify the skills that students need to secure employment and the courses that will provide skills in line with current industry trends. Findings: The results indicate a lack of emphasis on personal and non-technical skills in undergraduate education compared to general computer science, software development, and coding courses. Employers’ and software experts’ responses emphasize that soft skills should not be ignored, and that, of these, analytical thinking and teamwork are the two most requested. Rather than a theoretical emphasis, courses should include hands-on projects. Rapid developments and innovations in information technologies demand that spiral and waterfall models are replaced with emerging software development models, such as Agile and Scrum development. Recommendations for Practitioners: A multidisciplinary approach should be taken to the teaching of soft skills, such as communication, ethics, leadership, and customer relations. Establishing multiple learning tracks in IT education would equip students with specialized knowledge and skills in IT. An effective communication channel should be established between students and industry. It is also important to reduce the distance between academics and students and to provide an interactive environment for technical discussions. Enterprise level computing and Framework use provide job market advantages. Recommendation for Researchers: Researchers and department heads, particularly those involved in curriculum design and accreditation, could use the results of this exemplary study to identify key topics for attention. Impact on Society: Changes of various degrees are required in the current curricula in many higher education institutions to better meet student needs. Societies and technology are dynamic in nature, and information technology-related curricula in higher education institutions should be equally dynamic. Future Research: Since technology (especially information technology) transforms and advances itself so rapidly, this study should be replicated t to investigate how these changes affect the gap between revised curricula and current industry expectations.
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