E. Gressier-Soudan, Isabelle Astic, S. Natkin, J. Murray, Minyoung Kim, C. Talcott, P. Gautier
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In this paper, we describe important elements and key features of the next generation Alternate Reality Environments/Alternate Reality Games (AREs/ARGs). The aim of the project is to provide a framework able to help to solve research problems through cyber-games.