基于深度学习的体操运动静止环动作识别

Ahmed saadi Abdullah, khalil I. Alsaif
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引用次数: 1

摘要

探测物体和跟踪其运动的方法是许多领域所依赖的方法之一,无论是医疗还是工业等。其中一个将依赖深度学习方法来发现和区分玩家动作的领域是运动领域,并且在玩家的程度取决于动作表现的准确性的游戏中非常有用,例如体操游戏,它被应用于静态环体操游戏,其中发现了动作的区别,该游戏的稳定性是基于卷积神经网络。模型。基于2016-2022年期间举办的一组比赛视频创建数据集后,神经网络对该游戏中最重要的五个稳定动作进行训练,其中每个稳定动作平均获得1500张图像,其中80%用于训练,20%用于测试,训练卷积神经网络模型后,将其应用于不同比赛的一组视频剪辑。经过训练和实际应用,采用了许多标准来衡量模型的有效性,表明了所提出系统的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Still Rings Movements Recognition in Gymnastics Sport Based on Deep Learning
The methods of detecting objects and tracking their movements are among the methods that are relied upon in many fields, whether medical or industrial, and others. One of these areas that will rely on deep learning meth-ods in discovering and distinguishing the player's movements is the sports field and is very useful in games in which the player's degree depends on the accura-cy of the performance of the movement, such as the gymnastics game, where it was applied to the static ring gymnastics game, where the distinction of move-ments was discovered the stability in this game is based on a convolutional neu-ral network. Models. The neural network was trained on five of the most im-portant stability movements in this game after creating the data set based on a set of videos of tournaments held in the period from 2016-2022, where an aver-age of 1500 images were obtained for each stability movement, which was di-vided into 80% for training and 20 % for testing, after training the convolution-al neural network model, it was applied to a group of video clips for different tournaments. Many criteria were adopted to measure the efficiency of the model after training and practical application, which showed the efficiency of the pro-posed system.
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