{"title":"隐式蒙皮框架中的程序皱纹生成","authors":"F. Turchet, O. Fryazinov, M. Romeo","doi":"10.1145/2820926.2820937","DOIUrl":null,"url":null,"abstract":"Among the procedural skinning methods, implicit skinning [Vaillant et al. 2014] allows to achieve effects like bulge in contact with the use of gradient-based operators, but fine details like wrinkling are missing. Physics-inspired methods make use of the stretch tensor to produce controllable, believable results at acceptable computational cost [Rohmer et al. 2010]. We propose a method that generates plausible and temporally-coherent wrinkles for skeleton-driven 3D animated characters, by extending the implicit skinning framework.","PeriodicalId":432851,"journal":{"name":"SIGGRAPH Asia 2015 Posters","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Procedural wrinkles generation in the implicit skinning framework\",\"authors\":\"F. Turchet, O. Fryazinov, M. Romeo\",\"doi\":\"10.1145/2820926.2820937\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Among the procedural skinning methods, implicit skinning [Vaillant et al. 2014] allows to achieve effects like bulge in contact with the use of gradient-based operators, but fine details like wrinkling are missing. Physics-inspired methods make use of the stretch tensor to produce controllable, believable results at acceptable computational cost [Rohmer et al. 2010]. We propose a method that generates plausible and temporally-coherent wrinkles for skeleton-driven 3D animated characters, by extending the implicit skinning framework.\",\"PeriodicalId\":432851,\"journal\":{\"name\":\"SIGGRAPH Asia 2015 Posters\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2015 Posters\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2820926.2820937\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2015 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2820926.2820937","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
在程序蒙皮方法中,隐式蒙皮[Vaillant et al. 2014]通过使用基于梯度的操作符可以实现凸起等效果,但缺少诸如起皱等细节。受物理启发的方法利用拉伸张量在可接受的计算成本下产生可控的、可信的结果[Rohmer et al. 2010]。我们提出了一种方法,通过扩展隐式蒙皮框架,为骨骼驱动的3D动画人物生成可信的和时间连贯的皱纹。
Procedural wrinkles generation in the implicit skinning framework
Among the procedural skinning methods, implicit skinning [Vaillant et al. 2014] allows to achieve effects like bulge in contact with the use of gradient-based operators, but fine details like wrinkling are missing. Physics-inspired methods make use of the stretch tensor to produce controllable, believable results at acceptable computational cost [Rohmer et al. 2010]. We propose a method that generates plausible and temporally-coherent wrinkles for skeleton-driven 3D animated characters, by extending the implicit skinning framework.