Mariana Seiça, Licínio Roque, Pedro Martins, F. A. Cardoso
{"title":"玩声音存在:一个声音的游戏场","authors":"Mariana Seiça, Licínio Roque, Pedro Martins, F. A. Cardoso","doi":"10.1145/3505270.3558384","DOIUrl":null,"url":null,"abstract":"How would you play with a friend that you cannot see, you can only listen to? We present an auditory experience designed as a sound-only, touch-based journey through a playfield of sound beings. The sound beings are auditory entities living in community, evolving their sonic presence and behaviour through interactive exchanges with their surroundings. By combining multiple levels of reactivity and openness to interaction, we explore the notion of sonic dialogues established between the sound beings and each human participant who dwells in this space. The dialogic exchanges are conceived from the concept of musical phonemes, as linguistic pieces that are combined, merged, extended and synchronised with each interchange to produce an interactive, orchestral piece. With this experience, we intend to incite experimentation of a sonic playfield, as a generative sonic space to be uncovered and transformed through interaction.","PeriodicalId":375705,"journal":{"name":"Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Playing With Sound Beings: A Sonic Playfield\",\"authors\":\"Mariana Seiça, Licínio Roque, Pedro Martins, F. A. Cardoso\",\"doi\":\"10.1145/3505270.3558384\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"How would you play with a friend that you cannot see, you can only listen to? We present an auditory experience designed as a sound-only, touch-based journey through a playfield of sound beings. The sound beings are auditory entities living in community, evolving their sonic presence and behaviour through interactive exchanges with their surroundings. By combining multiple levels of reactivity and openness to interaction, we explore the notion of sonic dialogues established between the sound beings and each human participant who dwells in this space. The dialogic exchanges are conceived from the concept of musical phonemes, as linguistic pieces that are combined, merged, extended and synchronised with each interchange to produce an interactive, orchestral piece. With this experience, we intend to incite experimentation of a sonic playfield, as a generative sonic space to be uncovered and transformed through interaction.\",\"PeriodicalId\":375705,\"journal\":{\"name\":\"Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play\",\"volume\":\"16 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-11-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3505270.3558384\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3505270.3558384","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
How would you play with a friend that you cannot see, you can only listen to? We present an auditory experience designed as a sound-only, touch-based journey through a playfield of sound beings. The sound beings are auditory entities living in community, evolving their sonic presence and behaviour through interactive exchanges with their surroundings. By combining multiple levels of reactivity and openness to interaction, we explore the notion of sonic dialogues established between the sound beings and each human participant who dwells in this space. The dialogic exchanges are conceived from the concept of musical phonemes, as linguistic pieces that are combined, merged, extended and synchronised with each interchange to produce an interactive, orchestral piece. With this experience, we intend to incite experimentation of a sonic playfield, as a generative sonic space to be uncovered and transformed through interaction.