生产个性化的基于对象的视听体验:一项民族志研究

Craig Cieciura, M. Glancy, P. Jackson
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引用次数: 0

摘要

基于对象的媒体和基于ip的传播的发展为通过个性化创造卓越的受众体验提供了机会。为了在广泛的视听媒体中定期提供个性化体验,我们进行了一项研究,以了解个性化体验是如何创造的。这包括对六个代表性案例研究的制作人进行访谈,然后进行专题分析。我们描述了工作流程,并报告了制作人的经验和面临的障碍。我们发现,支持个性化的元数据模型是为每种体验独立开发的,这限制了提供给用户的个性化功能的互操作性。此外,可用的工具没有有效地集成到首选的工作流中,从而大大增加了角色的责任和生产时间。为了改善这些问题,我们建议开发统一的元数据框架和新的生产工具。这些工具应该集成到现有的工作流程中;利用人工智能提高效率;并使制片人能够为更多样化的观众服务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Producing Personalised Object-Based Audio-Visual Experiences: an Ethnographic Study
Developments in object-based media and IP-based delivery offer an opportunity to create superior audience experiences through personalisation. Towards the aim of making personalised experiences regularly available across the breadth of audio-visual media, we conducted a study to understand how personalised experiences are being created. This consisted of interviews with producers of six representative case studies, followed by a thematic analysis. We describe the workflows and report on the producers’ experiences and obstacles faced. We found that the metadata models, enabling personalisation, were developed independently for each experience, restricting interoperability of personalisation affordances provided to users. Furthermore, the available tools were not effectively integrated into preferred workflows, substantially increasing role responsibilities and production time. To ameliorate these issues, we propose the development of a unifying metadata framework and novel production tools. These tools should be integrated into existing workflows; improve efficiency using AI; and enable producers to serve more diverse audiences.
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