{"title":"基于竞争协同进化的游戏策略获取与包装","authors":"Moeko Nerome, Kenji Yamada, S. Endo, H. Miyagi","doi":"10.1109/KES.1998.725970","DOIUrl":null,"url":null,"abstract":"In the field of artificial intelligence, the development of a method for the acquisition of game-strategies is one of the important issues. We deal with the acquisition of a game-strategy by using a competitive co-evolution approach as a search method. The competitive co-evolution is a mechanism of interactive improvement of solutions. However, in practical games, it is not easy to acquire the best strategy by applying the competitive co-evolution model because of the complex strategy space. Therefore, to design the acquisition system of stronger game-strategy, we propose an improved competitive co-evolution model that introduces the concept of \"package\" as a set of good strategies. Creating a good package needs to collect some good strategies to defeat various kinds of opponents. We apply the algorithm to some games to show its effectiveness and efficiency.","PeriodicalId":394492,"journal":{"name":"1998 Second International Conference. Knowledge-Based Intelligent Electronic Systems. Proceedings KES'98 (Cat. No.98EX111)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Competitive co-evolution based game-strategy acquisition with the packaging\",\"authors\":\"Moeko Nerome, Kenji Yamada, S. Endo, H. Miyagi\",\"doi\":\"10.1109/KES.1998.725970\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the field of artificial intelligence, the development of a method for the acquisition of game-strategies is one of the important issues. We deal with the acquisition of a game-strategy by using a competitive co-evolution approach as a search method. The competitive co-evolution is a mechanism of interactive improvement of solutions. However, in practical games, it is not easy to acquire the best strategy by applying the competitive co-evolution model because of the complex strategy space. Therefore, to design the acquisition system of stronger game-strategy, we propose an improved competitive co-evolution model that introduces the concept of \\\"package\\\" as a set of good strategies. Creating a good package needs to collect some good strategies to defeat various kinds of opponents. We apply the algorithm to some games to show its effectiveness and efficiency.\",\"PeriodicalId\":394492,\"journal\":{\"name\":\"1998 Second International Conference. Knowledge-Based Intelligent Electronic Systems. Proceedings KES'98 (Cat. No.98EX111)\",\"volume\":\"11 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-04-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"1998 Second International Conference. Knowledge-Based Intelligent Electronic Systems. Proceedings KES'98 (Cat. No.98EX111)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/KES.1998.725970\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"1998 Second International Conference. Knowledge-Based Intelligent Electronic Systems. Proceedings KES'98 (Cat. No.98EX111)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/KES.1998.725970","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Competitive co-evolution based game-strategy acquisition with the packaging
In the field of artificial intelligence, the development of a method for the acquisition of game-strategies is one of the important issues. We deal with the acquisition of a game-strategy by using a competitive co-evolution approach as a search method. The competitive co-evolution is a mechanism of interactive improvement of solutions. However, in practical games, it is not easy to acquire the best strategy by applying the competitive co-evolution model because of the complex strategy space. Therefore, to design the acquisition system of stronger game-strategy, we propose an improved competitive co-evolution model that introduces the concept of "package" as a set of good strategies. Creating a good package needs to collect some good strategies to defeat various kinds of opponents. We apply the algorithm to some games to show its effectiveness and efficiency.