《反恐精英:全球攻势》分析

M. N. Rizani, H. Iida
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引用次数: 6

摘要

本文将探讨非常受欢迎的多人第一人称射击电子游戏的本质。我们选择《反恐精英:全球攻势》(CS:GO)作为本研究的基准。我们收集了大量CS:GO官方锦标赛和公开比赛的数据进行分析,并采用游戏优化指标进行评估,主要从玩法和回合制两个方面进行评估。结果表明,游戏玩法方面的游戏精细化程度较低,即游戏具有较高的技巧性,而回合制方面的游戏精细化程度较高,即游戏具有较高的随机性。这两个方面的结合成功地平衡了技巧和机会,这导致了他们的流行。此外,自发布以来,CS: GO已经卖出了超过4000万份的游戏拷贝,被评为“年度最佳电子竞技游戏”,并且更新了地图,并成功地保持了地图的游戏平衡,以游戏优化来衡量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Analysis of Counter-Strike: Global Offensive
This paper explores the nature of multiplayer first-person shooter video games, which have been very popular. We have chosen Counter-Strike: Global Offensive (CS:GO) as the benchmark in this study. Many data from official CS:GO tournaments and public match are collected for the analysis, whereas game refinement measure is employed for the assessment with a focus on two aspects: gameplay and rounds system. The results show that the gameplay aspect has lower game refinement, i.e., the game is highly skillful, whereas the rounds system aspect has higher game refinement, i.e., the game is highly stochastic. The combination of the two aspects successfully balances the skillfulness and chance, which results in their popularity. In addition, since their release, CS: GO has sold more than 40 million game copies, awarded as “Best eSports Game of The Year” and updated maps and successfully maintain the game balance of the maps, as measured by game refinement.
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