估计相机相对于3D模型的位置

G. Yang, Jacob Becker, C. Stewart
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引用次数: 31

摘要

提出了一种基于距离数据和彩色图像构建的三维世界模型的手持相机位置估计算法。关于相机位置的先验知识很少。该算法包括以下几个阶段:(1)生成一组有序的初始模型到图像映射估计,每个估计仅在图像和模型的一小部分区域准确;(2)通过3d到2d匹配、鲁棒参数估计、区域增长和模型选择的组合对每个初始估计进行细化;(3)测试生成的投影的准确性、稳定性和随机性。阶段(2)中的一个关键问题是,最初模型到图像的映射是通过基于局部模型表面近似的2d到2d转换来很好地逼近的,但最终算法必须过渡到解决位置估计问题所需的3d到2d投影。该算法通过首先沿着近似曲面扩展区域,然后进行过渡以在3d中完全扩展来实现这一点。整个算法被证明可以有效地确定摄像机在校园100米× 100米区域内的位置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Estimating the Location of a Camera with Respect to a 3D Model
An algorithm is presented to estimate the position of a hand-held camera with respect to a 3d world model constructed from range data and color imagery. Little prior knowledge is assumed about the camera position. The algorithm includes stages that (1) generate an ordered set of initial model-to-image mapping estimates, each accurate only in a small region of the image and of the model, (2) refinement of each initial estimate through a combination of 3d-to-2d matching, robust parameter estimation, region growth, and model selection, and (3) testing the resulting projections for accuracy, stability and randomness. A key issue during stage (2) is that initially the model-to-image mapping is well-approximated by a 2d-to-2d transformation based on a local model surface approximation, but eventually the algorithm must transition to the 3d-to-2d projection necessary to solve the position estimation problem. The algorithm accomplishes this by expanding the region along the approximation surface first and then making a transition to expand fully in 3d. The overall algorithm is shown to effectively determine the location of the camera over a 100 m x 100 m area of our campus.
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