消费者物联网用户界面中使用机器学习和定位服务的交互模式

Rubem Barbosa-Hughes
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引用次数: 1

摘要

本文描述了消费者物联网应用用户界面的三种交互模式。两种模式分别解决与使用地理定位和机器学习相关的用户交互问题,以实现自动化和个性化。最后一种模式关注用户对隐私和控制的关注。除了展示和讨论模式之外,我们还将每个模式与已建立的交互原则和新兴的人工智能设计指导原则相关联,我们认为这对于帮助封装良好的用户界面设计实践以改善连接设备的整体用户体验至关重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interaction Patterns using Machine Learning and Location Services in User Interfaces for the Consumer IoT
This paper describes three interaction patterns for user interfaces of consumer Internet of Things apps. Two patterns address user interaction problems associated with the use of geolocation and machine learning to achieve automation and personalisation respectively. The last pattern focusses on user concerns over privacy and control. In addition to presenting and discussing the patterns, we also correlated each pattern to established principles of interaction and to emerging artificial intelligence design guidelines, which we felt was critical in helping the encapsulation of good user interface design practices to improve the overall user experience with connected devices.
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