虚拟现实中的教与学:虚拟世界课堂探索

Elizabeth Hedrick, Michael Harper, E. Oliver, Daniel Hatch
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引用次数: 9

摘要

虚拟现实(VR)为大学生教学提供了一个潜在的吸引人的环境。交互设计专业的教师目前正在创建一门大学课程,学生们完全在VR教室里学习。课程和学习方法同时处于开发过程中,并打算衡量这种课程对学生和教师的影响。考虑的研究问题包括理解在确保学习发生的同时促进虚拟世界课堂的需求。教师计划将虚拟世界用作学生参与者的双重工作空间和教室。虚拟世界是一种在线社交体验,学生们通过互联网连接在一个看似逼真的数字空间中进行互动。其他问题包括采用Meta Horizon Workrooms的测试版,以及该技术是否为虚拟课堂教学提供了一个可行的平台。拟议的技术集成包括视频会议、空间音频和额外的应用程序集成,以提高学生的参与度和学习成绩。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Teaching & Learning in Virtual Reality: Metaverse Classroom Exploration
Virtual reality (VR) offers a potentially engaging environment for teaching college students. The faculty of an interaction design program is currently creating a college course where students are taught entirely in a VR classroom. The curriculum and study methodology are simultaneously in the development process and intend to measure the impact of such a course on students and instructors. The research questions in consideration involve understanding the needs for facilitating a classroom in a virtual world while ensuring learning occurs. The faculty plans to use the metaverse as a dual workspace and classroom for student participants. The metaverse is an online social experience where students interact through an internet connection in a seemingly lifelike digital space. Additional questions involve the adoption of a beta of the Meta Horizon Workrooms and whether the technology offers a viable platform for virtual classroom instruction. The proposed technology integrations include video conferencing, spatial audio, and additional app integrations for increasing student engagement and academic performance.
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