可视化和生成网格几何艺术的新范式及其他

Lin Hsin Hsin
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引用次数: 0

摘要

通常,网格生成器需要一个关于边界顶点、边界线和边界面的显式或隐式描述来定义几何。2006年,作者开发了基于Web的Grid Geometry Construction process[1],用于创建和生成2D无所不在的、独立于平台的、高度可扩展的、无画笔、无像素和无矢量的几何艺术。在2008年,她建立了一个新的范式——基本上,一个基本的媒介,可视化,开发,创造和交付工具,用于生成网格几何艺术和超越。除例外情况外,结果是立即启用web。她展示了使用这个免费图像编辑器工具的结果,通过展示一系列即时概念化和艺术实现的“图像”,作为在一组有限的正交网格中形成的均匀m x n网格的彩色细胞的排列。除此之外,本文还介绍了非正交和软边缘图像自由的广泛显示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A New Paradigm for Visualization and Generating Grid Geometry Art and Beyond
Conventionally, a grid generator requires either an explicit or implicit description about the boundary vertices, boundary lines and boundary faces to define the geometry. In 2006, the author has developed the Interactive Web based Grid Geometry Construction process [1] to create and generate 2D ubiquitous platform independent, highly scalable, paintbrush, pixel and vector free geometry art. In 2008, she has established a new paradigm -- basically, a fundamental medium for visualization, development, creation and delivery tool for generating grid geometry art and beyond. With exceptions, the result is instantly Web-enabled. She demonstrates the results of the deployment of this image editor free tool by presenting an array of instant conceptualization and artistic realization of an “image” as an arrangement of an uniform m x n grid of colored cells formed within a set of finite orthogonal grids. Beyond which, this paper presents a wide-ranging display of non-orthogonal and soft-edged image free2)2) images.
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