利用CSP对CELL-BE进行编程

K. Skovhede, Morten N. Larsen, B. Vinter
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引用次数: 0

摘要

处理器设计的当前趋势似乎集中在使用多核,类似于一个芯片上的集群模型。这些过程通常是快速和节能的,但由于它们高度并行的性质,对大多数科学家来说,编程是出了名的困难。一个这样的处理器是CELL宽带引擎(CELL-BE),它以其高性能而闻名,但也因为一个复杂的编程模型,使得很难充分利用该架构的潜力。为了解决这一困难,本文提出改变编程模型以使用CSP设计原则,从而使CELL-BE的编程变得更简单,并避免了活锁、死锁和竞争条件。这里描述的CSP模型包括一个用于协同处理组件(spe)的线程库和一个简单的基于通道的通信接口。为了检验实现的可扩展性,在科学计算核心和合成工作负载上进行了实验。实现的CSP模型具有一个简单的API,并且可以很好地扩展到具有大量计算需求的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Programming the CELL-BE using CSP
The current trend in processor design seems to focus on using multiple cores, similar to a cluster-on-a-chip model. These process ors are generally fast and power efficient, but due to their highly parallel nature, the y are notoriously difficult to program for most scientists. One such processor is the CEL L broadband engine (CELL-BE) which is known for its high performance, but also f or a complex programming model which makes it difficult to exploit the architectu re to its full potential. To address this difficulty, this paper proposes to change the programming model to use the principles of CSP design, thus making it simpler to pr ogram the CELL-BE and avoid livelocks, deadlocks and race conditions. The CSP model described here comprises a thread library for the synergistic processing e lem nts (SPEs) and a simple channel based communication interface. To examine the s calability of the implementation, experiments are performed with both scientific c omputational cores and synthetic workloads. The implemented CSP model has a simple API and is shown to scale well for problems with significant computational requ irements.
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