球b样条曲线三维树木建模的交互式系统

Zhongke Wu, Mingquan Zhou, Xingce Wang, X. Ao, Rongqing Song
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引用次数: 20

摘要

在本文中,我们提出了一个交互式系统,用于快速和容易地建模三维树与球B样条曲线(BBSCs)。由于bbsc具有灵活的修改、变形和编辑功能,这些方法提供了直观的交互,为用户提供了更自由的交互建模。这些交互方法也可以与其他方法结合使用,如通过L-系统或迭代函数系统(1FS)生成树模型,从而通过交互修改和编辑使模型更加逼真和自然。该系统通过相互作用生成三维几何图形及其拓扑结构。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Interactive System of Modeling 3D Trees with Ball B-Spline Curves
In this paper, we present an interactive system for quickly and easily modeling 3D trees with ball B- spline curves(BBSCs). As BBSCs are flexible for modifying, deforming and editing, these methods provide intuitive interaction and more freedom for users to model trees interactively. These interactive methods can also be used in conjunction with other methods like generating tree models through L- systems or iterated function systems (1FS) so that the models are more realistic and natural through modifying and editing interactively. The system generates a 3D geometry as well as its topological structures through interaction.
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