小学五年级至八年级youtube娱乐教育内容消费分析

Život i škola Pub Date : 2021-10-03 DOI:10.32903/ZS.67.1.3
Karlo Kimer
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摘要

本文的目的是研究YouTube的消费频率,它的教育和娱乐内容,它的内容创造者youtubers,并分析100名小学五年级到八年级的学生(46名女生和54名男生)的教育和娱乐内容的消费频率之间的关系。研究采用构建的问卷进行,问卷分为四类:社会人口学特征、教育和娱乐内容的消费频率、使用YouTube期间的日常习惯、教育和娱乐频道youtuber的受欢迎程度。数据分析采用描述性统计,独立样本采用方差分析和t检验。结果显示,学生平均花在YouTube上的时间(M= 3,23)比花在电视上的时间(M= 2,67)要多,而电视上的时间随着班级的增加而增加。智能手机正在成为大多数学生使用YouTube的主要平台,准确地说,有72名学生。调查结果还显示,娱乐内容(M=2.79)比教育内容(M=2.18)的使用率更高,其中音乐内容(M=3.88)、搞笑视频(M=3.38)、游戏视频(M=3.19)的使用率最高。在游戏内容(p< 0.001)和美容和时尚内容(p< 0.001)方面,男孩和女孩之间的差异最大。此外,结果显示,平均大多数学生(M=2.93)准确地选择了他们要看的视频,而大多数学生是从订阅频道观看视频。最后,娱乐频道(M=2.51)比教育频道(M=1.39)更受欢迎。在结果的基础上,现在可以进一步研究和发现YouTube作为教学工具的教学方法论价值,主要是考虑其娱乐性的内容,目的是升级和加强教育实践,促进教师在其动态、不断变化和具有挑战性的工作中成为自我反思、适应能力强、自由表达、探索者。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Consumption analysis of youtube’s entertaining and educational content from fifth to the eighth class of primary school
The goal of this paper is to examine YouTube’s consumption frequency, its educational and entertaining content, its content creators YouTubers and to analyze the relation of consumption frequency between educational and entertaining content on a sample of 100 students from fifth to the eighth class of primary school (46 girls and 54 boys). The study was conducted with the constructed questionnaire, which was divided into four categories: sociodemographic features, consumption frequency of educational and entertaining content, everyday habits during YouTube’s usage, and popularity of educational and entertaining channels, YouTubers. During data analysis descriptive statistics was used and ANOVA and T-test for independent samples for significant differences. Results have shown that students are on average spending more time on YouTube (M=3, 23) than on television (M=2, 67) where daily consumption increases with every higher class. Smartphones are being used as the main platform for YouTube’s usage for the majority of students, precisely said for 72 students. Results have also shown that entertaining contents (M=2.79) are more used than educational content (M=2.18) where music content (M=3.88), funny videos (M=3.38), and gaming videos (M=3.19) are being most used. The strongest statistical differences between girls and boys have been found in gaming content (p<.001), to the boys’ favour, and in beauty and style content (p<.001), to the girls’ favour. Furthermore, results have shown that the average majority of students (M=2.93) are precisely choosing which videos are they going to watch, with the taken fact that the majority of students are watching videos from subscribed channels. In the end, entertaining channels (M=2.51) are more popular than educational channels (M=1.39). On the results’ basis, it is now possible to conduct further research and findings of didactic-methodical values of YouTube as a teaching tool, mainly thinking on its entertaining content, with the goal to upgrade and enhance education praxis and to promote a teacher as self-reflexive and adaptable, freely said, explorer in his dynamic, ever-changing and challenging work.
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