虚拟现实和物理现实中的空间知识获取:比较评价

D. Monteiro, Xian Wang, Hai-Ning Liang, Yiyu Cai
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引用次数: 0

摘要

虚拟现实(VR)头戴式显示器(hmd)作为各种培训活动的工具已被广泛研究。空间知识获取和导航是许多现实世界应用的基础。例如,熟记逃生路线对消防员和士兵来说是一个重要因素。之前关于在虚拟世界中获得的知识如何转化为真实的物理世界的研究结果好坏参半,有些人认为VR中的空间学习类似于使用常规的2D显示器。然而,在过去的十年里,VR头戴式显示器已经发生了巨大的变化,人们对使用最新的VR头戴式显示器在模拟环境中进行空间训练技能与在现实世界中进行训练的对比知之甚少。在本文中,我们调查了在虚拟现实迷宫中训练的人与在物理迷宫中训练的人在回忆环境中物品位置方面的比较。虽然我们的研究结果没有发现经历过物理训练的人和接受过虚拟现实训练的人在时间表现上有显著差异,但其他行为因素是不同的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Spatial Knowledge Acquisition in Virtual and Physical Reality: A Comparative Evaluation
Virtual Reality (VR) head-mounted displays (HMDs) have been studied widely as tools for the most diverse kinds of training activities. One particular kind that is the basis for many real-world applications is spatial knowledge acquisition and navigation. For example, knowing well by heart escape routes can be an important factor for firefighters and soldiers. Prior research on how well knowledge acquired in virtual worlds translates to the real, physical one has had mixed results, with some suggesting spatial learning in VR is akin to using a regular 2D display. However, VR HMDs have evolved drastically in the last decade, and little is known about how spatial training skills in a simulated environment using up-to-date VR HMDs compare to training in the real world. In this paper, we investigate how people trained in a VR maze compare against those trained in a physical maze in terms of recall of the position of items inside the environment. While our results did not find significant differences in time performance for people who experienced the physical and those who trained in VR, other behavioral factors were different.
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