基于六轴惯性传感器的手部测量装置的真实与虚拟康复比较

Yujiro Tsuzuki, K. Nagamune
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引用次数: 0

摘要

2016年,日本中风患者人数不断增加。从1960年到2004年,日本中风幸存者的比例翻了一番。即使从中风中幸存下来,患者通常也会瘫痪或受损。近年来,采用虚拟现实系统的新型康复系统得到了报道。它有可能改善职业治疗师的任务。在以往的研究中,虚拟现实康复系统在盒子和块测试中都有一定的效果。然而,虚拟现实系统康复中的运动没有定量测量,也没有与真实的常规康复进行比较。采用虚拟现实康复系统也需要让患者完成与常规康复相同的动作。通过对虚拟现实测试运动与常规测试运动的比较,虚拟现实设备实验的平均弯曲角度比模拟设备大30度,检验了虚拟现实技术在康复治疗中的实用性。本研究的重点是中指在抓握盒子时的弯曲运动。为了进行比较,设计了一种基于六轴惯性传感器的抓取角测量系统。因此,在弯曲运动中观察到两个试验之间的差异。我们认为它与物理反馈有关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Comparison of real and virtual rehabilitation using hand measurement device based on six-axis inertial sensors
In 2016, the number of patients with stroke is increasing in Japan. Stroke survivor's rate has doubled from 1960 to 2004 in Japan. Even though surviving from stroke, patients usually have paralyses or impairment. In recent years, new rehabilitation system with virtual reality system has been reported. It has a possibility to improve occupational therapist tasks. In the previous study, virtual reality rehabilitation system had an effect in Box and Block Test. However, a movement in virtual reality system rehabilitation was not measured quantitatively and it was not compared with real conventional rehabilitation. Rehabilitation with virtual reality system is also required to make patients same movement of conventional rehabilitation. By comparing virtual reality test motion with conventional test motion, VR device experiment has larger 30 degrees in average bending angles than imitation device performing and we examine usefulness of rehabilitation with virtual reality. This study focuses on bending motion of the middle fingers when grasping a box. To compare them, a measurement system which can measure the grasping angle was developed based on six-axis inertial sensors. Consequently, difference between two tests was observed in bending motion. We consider it is relating with physical feedback.
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