基于双目视觉的虚拟现实真诚度与用户化身研究

Guisheng Yin, Dongmei Yang, Qi Wen, Churong Lai, Jie Shen
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引用次数: 1

摘要

基于双目视觉理论,由多幅不同角度的图片动态构建用户虚拟形象,并根据用户交互操作的目的自适应调节视点位置,以获得准确的距离感和方向感。基于视频对用户头像真实性的建模和远程实时再现,借助机器人头像的互动式博物馆存在,对虚拟用户头像的呈现具有重要意义。在分布式虚拟环境中实现用户交互中的实时视觉反馈,有助于实现虚拟场景与真实场景的真诚融合,实现基于虚拟化身的人机交互
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sincerity and User Avatar Research Based on Binocular Vision in Virtual Reality
Based the theory of binocular vision, user avatar is constructed dynamically by many pictures with different angles, regulating the view point position adaptively according to the purpose of user interactive operation to receive the accurate sense of distance and direction. Based on the video's modeling of user avatar sincerity and long-distance reappearance in real-time, it is important for the virtual user avatar with the help of interactive museum presence of robot avatar. The realization of real-time visual feedback among users interaction in distributed virtual environment is help to realize the sincere merge between virtual scenes and true scenes and the realization of the interaction between human and computer based on virtual avatar
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