动态多智能体任务分配问题的任意时间算法

Qinyuan Li, Minyi Li, Bao Quoc Vo, R. Kowalczyk
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引用次数: 1

摘要

研究了开放动态环境下的动态多智能体任务分配问题。现有的一些任务分配工作已经不能满足大规模复杂系统对可扩展性和鲁棒性的额外需求。此外,一些算法高度依赖于代理的组织结构。我们提出了一种基于个体智能体和系统的潜在贡献、价值和效用的新算法。构建了一个游戏结构来模拟任务分配问题,并在此基础上提出了一种新的算法POT,以寻找使系统潜在效用最大化的纳什均衡解。我们进行了全面的实证研究,以证明与最先进的GreedyNE算法相比,POT实现了更高的系统效用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An anytime algorithm for dynamic multi-agent task allocation problems
This paper explores the dynamic multi-agent task allocation problem in an open and dynamic environment. Some existing works on task allocation have not been able to cater for the extra needs of scalability and robustness in large scale complex systems. Furthermore, some algorithms highly rely on the agents' organisation structure. We proposes a novel algorithm based on the notions of potential contributions, values and utilities of the individual agents and the system. A game structure is constructed to model the task allocation problem, based on which a novel algorithm POT is then proposed to search for a Nash equilibrium solution that maximises the system's potential utility. We carry out comprehensive empirical studies to demonstrate that POT achieves a higher system utility compared with the state-of-the-art GreedyNE algorithm.
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