混合器:突出用户目标的设计原则

M. Petit, M. Horchani
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摘要

本文介绍了一种以用户为中心的交互式软件设计的“设计混合器”方法。这种方法克服了设计过程的局限性,即更倾向于处理/管理任务,而不是理解用户目标。下面概述了一个导航软件的设计案例。然后分析了经典UCD方法的局限性。最后,提出了“设计混合器”方法作为一种改进的设计工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Le mitigeur: principe de conception pour la mise en valeur des objectifs de l'utilisateur
This paper introduces a "design mixer" approach to user-centred interactive software design. This method overcomes the limits of a design process that favours the handling/management of a task over the understanding of the users objectives. In the following, a design case for a navigation software is outlined. The limits of the classical UCD approach are then analysed. Finally, the "design mixer" method is proposed as an improved designing tool.
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