用于大尺度空间中3D视频显示的可伸缩3D表示

I. Kitahara, Y. Ohta
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引用次数: 21

摘要

介绍了在足球场、音乐厅等大型空间中实现三维视频显示系统的研究。他们提出了一种用一组平面描述三维物体形状的方法,以便有效地合成物体的新视图。最有效的平面布局可以根据观察者的观看位置、多个摄像头和3D物体的相对位置来确定。描述了一种通过调整平面的方向、间隔和分辨率来控制三维表示的LOD的方法。三维模型的数据量和处理时间可以大大减少。实验结果证明了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Scalable 3D representation for 3D video display in a large-scale space
The authors introduce their research for realizing a 3D video display system in a very large-scale space such as a soccer stadium, concert hall, etc. They propose a method for describing the shape of a 3D object with a set of planes in order to synthesize a novel view of the object effectively. The most effective layout of the planes can be determined based on the relative locations of an observer's viewing position, multiple cameras, and 3D objects. A method is described for controlling the LOD of the 3D representation by adjusting the orientation, interval, and resolution of planes. The data size of the 3D model and the processing time can be reduced drastically. The effectiveness of the proposed method is demonstrated by experimental results.
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