{"title":"NaoBlocks:开发儿童机器人编程环境的案例研究","authors":"Craig J. Sutherland, B. MacDonald","doi":"10.1109/URAI.2018.8441843","DOIUrl":null,"url":null,"abstract":"Developing a robotics system can be a complex process, with competing requirements between programmers and end-users. This paper presents a case study on the development of NaoBlocks, a block-based programming environment that allows children to program a Nao robot. NaoBlocks was developed over three phases, with feedback from the end-users (children) guiding the process. Lessons learnt include providing feedback often and early, keeping the editor simple, making the environment robust, allowing override functionality and allowing progressive functionality.","PeriodicalId":347727,"journal":{"name":"2018 15th International Conference on Ubiquitous Robots (UR)","volume":"50 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"NaoBlocks: A Case Study of Developing a Children's Robot Programming Environment\",\"authors\":\"Craig J. Sutherland, B. MacDonald\",\"doi\":\"10.1109/URAI.2018.8441843\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Developing a robotics system can be a complex process, with competing requirements between programmers and end-users. This paper presents a case study on the development of NaoBlocks, a block-based programming environment that allows children to program a Nao robot. NaoBlocks was developed over three phases, with feedback from the end-users (children) guiding the process. Lessons learnt include providing feedback often and early, keeping the editor simple, making the environment robust, allowing override functionality and allowing progressive functionality.\",\"PeriodicalId\":347727,\"journal\":{\"name\":\"2018 15th International Conference on Ubiquitous Robots (UR)\",\"volume\":\"50 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 15th International Conference on Ubiquitous Robots (UR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/URAI.2018.8441843\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 15th International Conference on Ubiquitous Robots (UR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/URAI.2018.8441843","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
NaoBlocks: A Case Study of Developing a Children's Robot Programming Environment
Developing a robotics system can be a complex process, with competing requirements between programmers and end-users. This paper presents a case study on the development of NaoBlocks, a block-based programming environment that allows children to program a Nao robot. NaoBlocks was developed over three phases, with feedback from the end-users (children) guiding the process. Lessons learnt include providing feedback often and early, keeping the editor simple, making the environment robust, allowing override functionality and allowing progressive functionality.