基于GE信道模型的Wi-Fi网络可重构TCP通信性能评估

N. Oguchi, S. Abe
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引用次数: 0

摘要

最近,许多商业云计算服务已经迅速发展到可以处理和备份大量数据。随着无线宽带网络的普及,用户越来越多地使用移动设备和可穿戴设备访问云服务,以进行交互式通信,例如远程桌面和增强现实(AR)应用程序。在许多情况下,交互式应用程序在服务器和移动设备之间使用TCP协议。然而,端到端TCP会话很容易受到无线网络中的丢包和国际线路上的长延迟的影响,这可能会降低通信质量。为了解决这些问题,我们提出了一种动态TCP通信方法,通过根据网络质量和应用特性的变化动态改变拥塞控制算法,提高交互通信的响应速度。在本文中,我们在NS-3网络模拟器上实现了所提出的方法,并假设该方法适用于Wi-Fi网络,使用GE (gilbert - elliott)信道模型对其进行了评估。我们发现,我们的方法将与远程桌面的交互通信的响应时间提高到用户不会感到不舒服的程度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Performance Evaluation of Reconfigurable TCP Communication on Wi-Fi Network Using GE Channel Model
Recently, many commercial cloud-computing services have rapidly evolved to process and back up large volumes of data. With wireless broadband networks also gaining popularity, users increasingly access cloud services using mobile devices and wearable devices for interactive communication, such as remote desktops and augmented reality (AR) applications. In many cases, interactive applications use the TCP protocol between a server and a mobile device. However, end-to-end TCP sessions are easily influenced by packet losses in wireless networks and long delays on international lines, which may degrade communication quality. To cope with these problems, we propose a dynamic TCP communication method that improves the response for interactive communication by dynamically changing congestion control algorithms in accordance with changes in network quality and application characteristics. In this paper, we implement the proposed method on the NS-3 network simulator and evaluate it by using the GE (Gilbert-Eliott) channel model, assuming that the method is applied to a Wi-Fi network. We find that our method improves response time for interactive communication with a remote desktop to the level where users will not feel uncomfortable.
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