基于360°对象建模虚拟漫游的明库鲁大学建筑导入中测量真实感知生成水平的可用性测试

Y. Setiawan, Aan Erlanshari, Fakhrurezi, Mochammad Yusa, E. P. Purwandari
{"title":"基于360°对象建模虚拟漫游的明库鲁大学建筑导入中测量真实感知生成水平的可用性测试","authors":"Y. Setiawan, Aan Erlanshari, Fakhrurezi, Mochammad Yusa, E. P. Purwandari","doi":"10.2991/aisr.k.200424.097","DOIUrl":null,"url":null,"abstract":"The development of photography technology creates a 360 ° camera that carries an ultra-wide twin1-lens folded optical lens (a small double lens with a folding design). This technology can produce spherical panoramic images. Spherical panoramas are borderless and seamless image objects used to create virtual tours. Bengkulu University, with the broadest environment in Southeast Asia, has more than 30 buildings with several floors and rooms. It's making it challenging to find the location of the building or event for incoming guests. The purpose of this study is to analyze the level of generation of a real perception of the introduction of the Bengkulu University building by a 360 0 virtual tour application. Usability testing is intended to analyze the level of perception generation, to introduce the Bengkulu University building to the guest. This research was carried out by collecting 360 0 photos for each building and room, then built a webbased virtual tour application that can display the location and directions to go to the building or office, then information on each building or outdoors will be displayed according to the shape of the object model 360 0 . Users can run a virtual tour application using a smartphone and VR-box to get a real perception like being in the building or room. Usability testing is done by making a questionnaire based on three components of usability testing (effectiveness, efficiency, and satisfaction), to obtain the level of perception generation from buildings with 3600 object modelling. Usability testing of the 360 0 Virtual Tour of University Bengkulu was carried out with a total of 100 respondents. The results were obtained by generating of usability testing were 94% (Effectiveness 96.1%, Efficiency 96.6%, and Satisfaction 89.2%).","PeriodicalId":147693,"journal":{"name":"Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)","volume":"25 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-05-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Usability Testing to Measure Real Perception Generation Level in Introduction of Bengkulu University Building Based on Virtual Tour with 360° Object Modelling\",\"authors\":\"Y. Setiawan, Aan Erlanshari, Fakhrurezi, Mochammad Yusa, E. P. Purwandari\",\"doi\":\"10.2991/aisr.k.200424.097\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The development of photography technology creates a 360 ° camera that carries an ultra-wide twin1-lens folded optical lens (a small double lens with a folding design). This technology can produce spherical panoramic images. Spherical panoramas are borderless and seamless image objects used to create virtual tours. Bengkulu University, with the broadest environment in Southeast Asia, has more than 30 buildings with several floors and rooms. It's making it challenging to find the location of the building or event for incoming guests. The purpose of this study is to analyze the level of generation of a real perception of the introduction of the Bengkulu University building by a 360 0 virtual tour application. Usability testing is intended to analyze the level of perception generation, to introduce the Bengkulu University building to the guest. This research was carried out by collecting 360 0 photos for each building and room, then built a webbased virtual tour application that can display the location and directions to go to the building or office, then information on each building or outdoors will be displayed according to the shape of the object model 360 0 . Users can run a virtual tour application using a smartphone and VR-box to get a real perception like being in the building or room. Usability testing is done by making a questionnaire based on three components of usability testing (effectiveness, efficiency, and satisfaction), to obtain the level of perception generation from buildings with 3600 object modelling. Usability testing of the 360 0 Virtual Tour of University Bengkulu was carried out with a total of 100 respondents. The results were obtained by generating of usability testing were 94% (Effectiveness 96.1%, Efficiency 96.6%, and Satisfaction 89.2%).\",\"PeriodicalId\":147693,\"journal\":{\"name\":\"Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)\",\"volume\":\"25 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-05-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2991/aisr.k.200424.097\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN 2019)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/aisr.k.200424.097","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

摄影技术的发展创造了搭载超宽双镜头折叠光学镜头(折叠设计的小型双镜头)的360°相机。这项技术可以产生球形全景图像。球形全景图是用于创建虚拟旅行的无边界无缝图像对象。明库鲁大学拥有东南亚最广阔的环境,有30多栋楼,有几层楼和房间。这使得为即将到来的客人找到建筑或活动的位置变得很困难。本研究的目的是分析通过360度虚拟游览应用程序对明库鲁大学建筑的介绍产生真实感知的水平。可用性测试的目的是分析产生的感知水平,向客人介绍明库鲁大学的建筑。本研究通过收集每个建筑物和房间的360张照片,然后构建基于web的虚拟游览应用程序,该应用程序可以显示到建筑物或办公室的位置和方向,然后根据物体模型360的形状显示每个建筑物或户外的信息。用户可以使用智能手机和VR-box运行虚拟旅行应用程序,以获得像在建筑物或房间中的真实感觉。可用性测试是根据可用性测试的三个组成部分(有效性,效率和满意度)制作问卷,以获得3600个对象建模的建筑物产生的感知水平。对360大学白古鲁虚拟之旅的可用性进行了测试,共有100名受访者。通过生成可用性测试获得的结果为94%(有效性96.1%,效率96.6%,满意度89.2%)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Usability Testing to Measure Real Perception Generation Level in Introduction of Bengkulu University Building Based on Virtual Tour with 360° Object Modelling
The development of photography technology creates a 360 ° camera that carries an ultra-wide twin1-lens folded optical lens (a small double lens with a folding design). This technology can produce spherical panoramic images. Spherical panoramas are borderless and seamless image objects used to create virtual tours. Bengkulu University, with the broadest environment in Southeast Asia, has more than 30 buildings with several floors and rooms. It's making it challenging to find the location of the building or event for incoming guests. The purpose of this study is to analyze the level of generation of a real perception of the introduction of the Bengkulu University building by a 360 0 virtual tour application. Usability testing is intended to analyze the level of perception generation, to introduce the Bengkulu University building to the guest. This research was carried out by collecting 360 0 photos for each building and room, then built a webbased virtual tour application that can display the location and directions to go to the building or office, then information on each building or outdoors will be displayed according to the shape of the object model 360 0 . Users can run a virtual tour application using a smartphone and VR-box to get a real perception like being in the building or room. Usability testing is done by making a questionnaire based on three components of usability testing (effectiveness, efficiency, and satisfaction), to obtain the level of perception generation from buildings with 3600 object modelling. Usability testing of the 360 0 Virtual Tour of University Bengkulu was carried out with a total of 100 respondents. The results were obtained by generating of usability testing were 94% (Effectiveness 96.1%, Efficiency 96.6%, and Satisfaction 89.2%).
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信