{"title":"探讨图形图标设计的方法论","authors":"Peter P. Chen","doi":"10.1109/MMSE.2003.1254432","DOIUrl":null,"url":null,"abstract":"The current practice of graphical icon design is more an art than a science. We propose a scientific-oriented methodology for graphical icon design. It incorporates several ideas from data/system modeling and natural languages in the design and interpretation of icons. Specifically, it incorporates ideas of multileveling modeling and type-instance concepts. It also incorporates the concepts of grammar structures from alphabetic-based languages such as English and the principles of ideogram construction of graphical icon-based natural languages such as Chinese and ancient Egyptian hieroglyphs. The methodology also draws on other scientific disciplines such as cognitive science and user testing.","PeriodicalId":322357,"journal":{"name":"Fifth International Symposium on Multimedia Software Engineering, 2003. Proceedings.","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"Toward a methodology of graphical icon design\",\"authors\":\"Peter P. Chen\",\"doi\":\"10.1109/MMSE.2003.1254432\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The current practice of graphical icon design is more an art than a science. We propose a scientific-oriented methodology for graphical icon design. It incorporates several ideas from data/system modeling and natural languages in the design and interpretation of icons. Specifically, it incorporates ideas of multileveling modeling and type-instance concepts. It also incorporates the concepts of grammar structures from alphabetic-based languages such as English and the principles of ideogram construction of graphical icon-based natural languages such as Chinese and ancient Egyptian hieroglyphs. The methodology also draws on other scientific disciplines such as cognitive science and user testing.\",\"PeriodicalId\":322357,\"journal\":{\"name\":\"Fifth International Symposium on Multimedia Software Engineering, 2003. Proceedings.\",\"volume\":\"11 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Fifth International Symposium on Multimedia Software Engineering, 2003. Proceedings.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MMSE.2003.1254432\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fifth International Symposium on Multimedia Software Engineering, 2003. Proceedings.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMSE.2003.1254432","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The current practice of graphical icon design is more an art than a science. We propose a scientific-oriented methodology for graphical icon design. It incorporates several ideas from data/system modeling and natural languages in the design and interpretation of icons. Specifically, it incorporates ideas of multileveling modeling and type-instance concepts. It also incorporates the concepts of grammar structures from alphabetic-based languages such as English and the principles of ideogram construction of graphical icon-based natural languages such as Chinese and ancient Egyptian hieroglyphs. The methodology also draws on other scientific disciplines such as cognitive science and user testing.