A. Héloir, Fabrizio Nunnari, S. Haudegond, Y. Lebrun, C. Kolski
{"title":"描述一种用于上肢康复的自适应结构","authors":"A. Héloir, Fabrizio Nunnari, S. Haudegond, Y. Lebrun, C. Kolski","doi":"10.4108/icst.pervasivehealth.2014.255246","DOIUrl":null,"url":null,"abstract":"This paper presents a natural and intuitive user interface architecture that uses a consumer-range 3D hand capture device to interactively edit objects in 3D space. While running, the system monitors the user's behaviors and performance in order to maintain an up-to-date model of the user. This model then drives on the fly the re-arrangement and re-parameterization of a rule-based system that controls the interaction. A preliminary user study let us define the initial parameters of this self-adaptive system. We believe that the self-adaptive aspects of the architecture we propose is well suited to the problematics of rehabilitation. This system can, from the beginning, adapt to both the user's impairments and needs, then follow and adapt its interaction logic according to the user's progress. Such a system would, for instance, enable a clinician or a therapist to design tailored rehabilitation activities accounting for the patient's exact physical and physiological condition.","PeriodicalId":120856,"journal":{"name":"Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare","volume":"114 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-05-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Description of a self-adaptive architecture for upper-limb rehabilitation\",\"authors\":\"A. Héloir, Fabrizio Nunnari, S. Haudegond, Y. Lebrun, C. Kolski\",\"doi\":\"10.4108/icst.pervasivehealth.2014.255246\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a natural and intuitive user interface architecture that uses a consumer-range 3D hand capture device to interactively edit objects in 3D space. While running, the system monitors the user's behaviors and performance in order to maintain an up-to-date model of the user. This model then drives on the fly the re-arrangement and re-parameterization of a rule-based system that controls the interaction. A preliminary user study let us define the initial parameters of this self-adaptive system. We believe that the self-adaptive aspects of the architecture we propose is well suited to the problematics of rehabilitation. This system can, from the beginning, adapt to both the user's impairments and needs, then follow and adapt its interaction logic according to the user's progress. Such a system would, for instance, enable a clinician or a therapist to design tailored rehabilitation activities accounting for the patient's exact physical and physiological condition.\",\"PeriodicalId\":120856,\"journal\":{\"name\":\"Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare\",\"volume\":\"114 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-05-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4108/icst.pervasivehealth.2014.255246\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4108/icst.pervasivehealth.2014.255246","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Description of a self-adaptive architecture for upper-limb rehabilitation
This paper presents a natural and intuitive user interface architecture that uses a consumer-range 3D hand capture device to interactively edit objects in 3D space. While running, the system monitors the user's behaviors and performance in order to maintain an up-to-date model of the user. This model then drives on the fly the re-arrangement and re-parameterization of a rule-based system that controls the interaction. A preliminary user study let us define the initial parameters of this self-adaptive system. We believe that the self-adaptive aspects of the architecture we propose is well suited to the problematics of rehabilitation. This system can, from the beginning, adapt to both the user's impairments and needs, then follow and adapt its interaction logic according to the user's progress. Such a system would, for instance, enable a clinician or a therapist to design tailored rehabilitation activities accounting for the patient's exact physical and physiological condition.