程式化对人脸识别的影响

Nicolas Olivier, Ludovic Hoyet, F. Danieau, F. Argelaguet, Quentin Avril, A. Lécuyer, P. Guillotel, F. Multon
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引用次数: 3

摘要

虽然数字人是快速发展的虚拟现实、游戏和在线通信领域的关键方面,但许多应用程序将从使用数字个性化(程式化)用户表示中受益,因为它们被证明可以大大增加沉浸感、存在感和情感反应。特别是,根据目标应用程序的不同,人们可能希望看起来像英雄幻想世界中的侏儒或精灵,或者像另一个星球上的外星人,这与叙事风格相一致。虽然创建这样的虚拟复制品需要将用户的特征风格化到虚拟角色上,但是没有正式的研究来评估识别风格化角色的能力。在本文中,我们提出了一项感性研究,调查风格化程度对识别演员能力的影响,以及风格化的主观可接受性。结果表明,随着程式化程度的增加,识别率降低,而程式化的可接受性增加。这些结果为在风格化和识别之间实现良好的折衷提供了建议,并为在风格化和识别之间提供折衷的新风格化方法铺平了道路。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The impact of stylization on face recognition
While digital humans are key aspects of the rapidly evolving areas of virtual reality, gaming, and online communications, many applications would benefit from using digital personalized (stylized) representations of users, as they were shown to highly increase immersion, presence and emotional response. In particular, depending on the target application, one may want to look like a dwarf or an elf in a heroic fantasy world, or like an alien on another planet, in accordance with the style of the narrative. While creating such virtual replicas requires stylization of the user’s features onto the virtual character, no formal study has however been conducted to assess the ability to recognize stylized characters. In this paper, we present a perceptual study investigating the effect of the degree of stylization on the ability to recognize an actor, and the subjective acceptability of stylizations. Results show that recognition rates decrease when the degree of stylization increases, while acceptability of the stylization increases. These results provide recommendations to achieve good compromises between stylization and recognition, and pave the way to new stylization methods providing a tradeoff between stylization and recognition of the actor.
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