增强现实虚拟眼镜试戴系统

Pedro Azevedo, Thiago Oliveira-Santos, Edilson de Aguiar
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引用次数: 14

摘要

本文提出了一种虚拟试戴系统,可以在给定用户的脸上正确地显示3D物体(例如眼镜)。通过低成本的RGB-D相机捕获用户的图像和深度信息,我们应用人脸跟踪技术来检测人脸图像中的特定地标。这些地标和从深度信息重建的点云相结合,优化出一个尽可能适合用户头部和面部的3D面部变形模型。最后,我们将选择的3D物体从其静止形状变形为与用户特定面部形状匹配的变形形状。最后一步是将三维物体投影和渲染到原始图像中,提高精度,并按适当的比例将选定的物体显示在用户的脸上。我们在八个不同的受试者(四男四女)上验证了我们的系统的性能,并以数字和视觉方式显示结果。我们的研究结果表明,通过将面部模型拟合到用户的面部,渲染的虚拟3D对象看起来更加逼真。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Augmented Reality Virtual Glasses Try-On System
This paper presents a virtual try-on system to correctly visualize 3D objects (e.g., glasses) in the face of a given user. By capturing the image and depth information of a user through a low-cost RGB-D camera, we apply a face tracking technique to detect specific landmarks in the facial image. These landmarks and the point cloud reconstructed from the depth information are combined to optimize a 3D facial morphable model that fits as good as possible to the user's head and face. At the end, we deform the chosen 3D objects from its rest shape to a deformed shape matching the specific facial shape of the user. The last step projects and renders the 3D object into the original image, with enhanced precision and in proper scale, showing the selected object in the user's face. We validate the performance of our system on eight different subjects (four male and four female) and show results numerically and visually. Our results demonstrate that, by fitting a facial model to the user's face, the rendered virtual 3D objects look more realistic.
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