论教育游戏中学习者自主与教学过程的平衡

Jichen Zhu, Aroutis Foster, Glen Muschio, Justin H. Patterson, Josep Valls-Vargas, Daniel Newman
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引用次数: 4

摘要

我们介绍了TAEMILE项目的初步工作,该项目旨在通过自动平衡学习者的自主性和教育者的教学过程来共同调节教育游戏中的学习过程。我们专注于我们的设计原理和用户研究的初步结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards balancing learner autonomy and pedagogical process in educational games
We present the preliminary work in the TAEMILE project, which aims to co-regulate the learning process in educational games by automatically balancing learners autonomy and the pedagogical processes intended by educators. We focus on our design rationale and the initial results from our user study.
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