组内附加价值的度量

Bedoor K. AlShebli, Tomasz P. Michalak, Oskar Skibski, M. Wooldridge, Talal Rahwan
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引用次数: 5

摘要

群体中附加价值的直观概念代表了生物、物理和经济系统的基本属性:多个实体、物质或其他因素如何相互作用或合作才能产生协同效应。然而,尽管群体形成无处不在,但一个有充分根据的附加值衡量标准仍然难以捉摸。在此,我们在合作博弈论的基本解概念Shapley值的启发下,提出了这样一个度量。为此,我们首先开发一个解决方案概念,测量联盟博弈中每个参与者的平均影响,并展示该测量如何唯一地满足一组直观属性。然后,在我们的解决方案概念的基础上,我们提出了一个附加价值的衡量标准,它不仅分析了群体内玩家的互动,也分析了群体外玩家的互动,从而反映了这些个体在不同群体中的典型表现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Measure of Added Value in Groups
The intuitive notion of added value in groups represents a fundamental property of biological, physical, and economic systems: how the interaction or cooperation of multiple entities, substances, or other agents can produce synergistic effects. However, despite the ubiquity of group formation, a well-founded measure of added value has remained elusive. Here, we propose such a measure inspired by the Shapley value—a fundamental solution concept from Cooperative Game Theory. To this end, we start by developing a solution concept that measures the average impact of each player in a coalitional game and show how this measure uniquely satisfies a set of intuitive properties. Then, building upon our solution concept, we propose a measure of added value that not only analyzes the interactions of players inside their group, but also outside it, thereby reflecting otherwise-hidden information about how these individuals typically perform in various groups of the population.
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