非货币公平调度:合作博弈论方法

P. Skowron, K. Rządca
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引用次数: 28

摘要

我们考虑一个多组织系统,其中每个组织向全局池贡献处理器,但也在公共资源上处理作业。调度算法的公平性对于系统的稳定性甚至存在至关重要(因为组织可能会拒绝加入不公平的系统)。我们考虑连续作业的在线、非透视调度。已启动的作业不能停止、取消、抢占或移动到其他处理器。我们考虑相同的处理器,但我们的大多数结果可以扩展到相关或不相关的处理器。我们将公平调度问题建模为一个合作博弈,并利用Shapley值来确定理想的公平调度。与目前的文献相反,我们没有使用金钱来评估工作的相对效用。相反,为了计算一个组织的贡献,我们确定该组织的存在如何影响其他组织的绩效。我们的方法可以与任意效用函数(例如,流时间,延迟,资源利用率)一起使用,但我们认为效用函数应该是策略弹性的。不鼓励组织分裂、合并或拖延工作。我们提出了唯一的(在一个乘法和加性常数)策略弹性效用函数。我们证明了公平调度问题是np困难的,并且难以近似。然而,对于单位大小的作业,我们提出了一个完全多项式时间随机化近似方案(FPRAS)。我们还证明了与组织数量参数化的问题是固定参数可处理的(FPT)。在合作博弈论中,Shapley值在许多情况下被认为是“公平的”解。我们的结果表明,尽管对于大量组织来说,这个问题在计算上是困难的,但这个解决方案概念可以用于调度(例如,作为衡量启发式算法公平性的基准)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Non-monetary fair scheduling: a cooperative game theory approach
We consider a multi-organizational system in which each organization contributes processors to the global pool but also jobs to be processed on the common resources. The fairness of the scheduling algorithm is essential for the stability and even for the existence of such systems (as organizations may refuse to join an unfair system). We consider on-line, non-clairvoyant scheduling of sequential jobs. The started jobs cannot be stopped, canceled, preempted, or moved to other processors. We consider identical processors, but most of our results can be extended to related or unrelated processors. We model the fair scheduling problem as a cooperative game and we use the Shapley value to determine the ideal fair schedule. In contrast to the current literature, we do not use money to assess the relative utilities of jobs. Instead, to calculate the contribution of an organization, we determine how the presence of this organization influences the performance of other organizations. Our approach can be used with arbitrary utility function (e.g., flow time, tardiness, resource utilization), but we argue that the utility function should be strategy resilient. The organizations should be discouraged from splitting, merging or delaying their jobs. We present the unique (to within a multiplicative and additive constants) strategy resilient utility function. We show that the problem of fair scheduling is NP-hard and hard to approximate. However, for unit-size jobs, we present a fully polynomial-time randomized approximation scheme (FPRAS). We also show that the problem parametrized with the number of organizations is fixed parameter tractable (FPT). In cooperative game theory, the Shapley value is considered in many contexts as "the" fair solution. Our results show that, although the problem for the large number of organizations is computationally hard, this solution concept can be used in scheduling (for instance, as a benchmark for measuring fairness of heuristic algorithms).
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