基于本地和动态地理参考的模拟地图的用户生成故事

Min Lu, Ruochen Si, M. Arikawa, H. Kaji
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引用次数: 0

摘要

地图是讲故事的重要工具。尽管当前web地图服务的普及为创建基于地图的内容带来了极大的便利,但它们也给地图表示带来了限制。传统的模拟地图仍在制作和广泛使用。一些设计良好的游戏具有很强的情境性,更适合于基于相关背景的故事叙述。为了在位置感知的移动环境中利用模拟地图进行故事叙述,引入了本地和动态地理参考,将地理空间信息附加到模拟地图图像上,而不会拉伸它们并破坏艺术设计。设计了一种从流行的GIS数据标准扩展而来的数据格式,通过将多媒体资源附加到地理参考地图图像上,可以轻松地创建和共享讲故事的内容。与当地社区合作,原型开发实现了基于地图的故事内容创作工具和智能手机应用程序,用于在徒步旅行中浏览内容。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User-generated storytelling based on analog maps with local and dynamic georeferencing
Maps are important vehicles for storytelling. Although the ubiquity of current web mapping services has brought great conveniences to creating map-based content, they also bring restrictions in map representation. Conventional analog maps are still being created and widely used. Some of the well-designed ones are highly contextual, and are more suitable for storytelling with related backgrounds. To utilize analog maps in location-aware mobile environments for storytelling, local and dynamic georeferencing is introduced to attach geospatial information to the analog map images without stretching them and destroying the artistic designs. A data format extended from a popular GIS data standard is designed, for creating and sharing storytelling content easily by attach multimedia resources to georeferenced map images. In cooperation with local communities, prototype developments realized tools for map-based storytelling content creation and smartphone applications for browsing the content in walking tours.
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