一个房间声学设计工具,用于符合MPEG-4的场景设计

U. Reiter, F. Korner, M. Kootz, S. Ruffer
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引用次数: 1

摘要

本文主要讨论了场景合成和三维交互式可视化应用系统的相关问题。这些系统一般都提供审计反馈给用户。因此,一个虚拟的房间可以在视觉上和视觉上进行体验。到目前为止,设计过程($房间声学属性)。7 .一向分离的过程中对房间的观景造型,主要是@他!场景设计签名者通常不会在声音描述上提供必要的功能。本文提出的工作是解决这一问题的一种成功方法。笨人/,/;e。在考虑缩短时间的同时,建模任务是否必要?10、签名搜索场景。声学设计,声学纹理工具,mpg4audiobifs,虚拟声学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A room acoustics design tool for MPEG-4 conforming scene design
The,following paper disciisses issiies regarding scene composifion Jor 3D interactive aiidiovisiial applicafion systems. These sy fems genei-al/,v provide auditopfeedhack to flte iaer. so that a virtual room can be e-rperienced hoth visriall~ and acowficall,v. Uiifil now, the desgrt prucess ($the room acoiistic propei-tie.7 has always been separatedftom the process of vistral modelling of the room, main@ hecallst! the fools that scene de.signers normally iise do not provide the necessaiy feuhires Jar on acoustic descripfion. The work presented here is a snccessfiil approach fo solve this problem. It simp/,/;e.s the modelling task while consideidly shortening tile time iiecessar?, 10 &sign sirch scenes.' Index Terms Acoustic Design, Acoustic Texturing Tool, M P E G 4 AudioBIFS, Virtual Acoustics.
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